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		<title>Christoper Bassler</title>
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		<description>Latest updates from Christoper Bassler</description>
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			<title>Christoper Bassler posted a blog.</title>
			<link>https://stayclose.social/blog/115885/overwatch-15-things-you-never-knew-about-hanzo/</link>
			<description><![CDATA[<br>PATCH HIGHLIGHTS: New Hero: Orisa (Tank) Built from the scraps of the city’s decommissioned OR15 defense bots, Orisa is still learning how to optimally perform her function. What she lacks in experience, she makes up for in her steadfast dedication to keeping her city—and her creator, Efi—safe from harm. Orisa is the sixth tank to join the Overwatch lineup, and much like her programming, her gameplay is engineered around protection. Her main weapon is a rapid-fire Fusion Driver , an automatic gun with good range and accuracy even at a distance—though it comes at a cost. Orisa’s movement slows down while she fires and players will need to plan for a lengthy reload time. Her alternate fire, Halt! , launches a graviton charge across the map, slowing nearby enemies as it passes, then pulling them toward it when it detonates. Her Fortify ability boosts her personal defense, reducing damage taken and making her unstoppable for a short time. She can throw a device that creates a curved, stationary Protective Barrier , perfect for intercepting projectiles and shielding teammates from the front, sides, and above. Lastly, as her ultimate ability, Orisa deploys a high-powered Supercharger that beams a buff to allies within its range, increasing the damage they can inflict on the opposing team To learn more about Orisa, click he<br><br> <br>A skilled player can excel with any character in Overwatch , but there is a certain reality that we all must accept: certain heroes are better than others. A fair amount of this list is subjective, but there are undoubtedly tiers of characters that are accepted by the community. We aren't claiming to know more than a typical player; only that we've studied efficacy and player perception in regards to a game we all l<br><br><br> Ability cooldown now starts when the barrier is placed, instead of when it ends <br> <br> <br> <br>_Developer Comments: This change should help Winston do what he does best: distract the enemy team and block damage. _ Z<br><br><br> The time it takes to hack a target has been decreased from 1 second to 0.8 seconds <br><br> <br> <br>**Developer Comments: ** Sombra often had difficulty hacking enemies, even when she surprised the target. This change should help her execute hacks more eas<br>So I'm going to show my colors here. I am PC MR for sure. That's where I got my start in gaming. There is no way in the world I would the PC version of the game ship if it was poor. It plays amazingly, I love it. When we do our play test I do play with a controller, but I get owned so bad. But it's so satisfying trying to play PC for our play test and come out with a two to three KD and I'm like 'there bches. Don't give me any more sht. I'm okay!' Cause I'm not a console <a href="https://factnew.com/">FPS Game Tips</a> guy I just can't move my thumbs and fingers and hands the other people can. I'm amazed that people can do it, but you get me on a mouse and keyboard I'm going to wreck some sht up. So yeah it's really good. It's great. The frame rate is fantastic. Now I also have a killer rig, so I'm not playing on the lowest common denominator for sure, but I am really enjoying it. So for someone who comes from that background I think that anyone who plays this on PC is going to be really happy.<br><br> <br>D.Va has been in and out of the meta more than any other character in the game. She was originally too weak, then buffed into a must-pick, now nerfed into a mid-tier tank. Her kit has remained the same, but the minor tweaks that Blizzard has made throughout the game has changed her status quite a <br><br> <br>Junkrat is generally considered to be the least useful character in Overwatch . He's certainly fun to play and has his uses, but in competitive games most people would rather have a more reliant DPS character on their team. Spamming grenades through a choke point can be a healthy source of damage, but oftentimes it does more harm than g<br><br> <br>The skill-cap on Widowmaker is one of the highest in the game, as the ability to instantly kill an opposing player can turn the tide of any team fight. This fact is what makes Widowmaker both powerful and ineffective on a given team. If the player is an MLG sniper, popping domes left and right, your team will likely win. If the player has terrible aim then you are basically playing with only five peo<br><br> <br>Hanzo's Ultimate attack is called the Dragonstrike. When the Dragonstrike is fully charged, it allows Hanzo to fire an arrow that summons two massive dragons made of energy. These move forward in a straight line and will damage all enemies that are caught within them. The Dragonstrike is highly situational but is devastating when correctly pulled off. It is best saved for natural chokepoints within a map or for the times when the enemies gather around the payl<br><br>I looked over at Brian Raffel, our studio head, and we just kind of smiled at each other and we nodded and for me it was just so gratifying to hear the response that we felt for so long. When this project was first proposed I don't think there was a single person at Raven that wasn't like 'yes yes we want to do this. Absolutely we're all in.' That's very exciting right? It's also many moons ago that we started on this, and we knew we had something good and something fun but we didn't know know. Until you get in front of gamers you're not really gonna know. So today's reveal was king of the hold our breaths for a little bit, and the applause and the excitement; it resonated and I kept smiling most of the morning because of it. I got an opportunity to go and take pictures and the lines were long afterwards and I was like 'they screamed and in a good way, and the lines are long so they really meant it.' So I did a little bit of walking around and listening to people. So that was a fun thing for me to get on my break was a chance to hear what people thought. So I think it went pretty well, social media seems to be going pretty well for us too.<br>]]></description>
			<guid>https://stayclose.social/blog/115885/overwatch-15-things-you-never-knew-about-hanzo/</guid>
			<pubDate>Wed, 22 Apr 2026 07:11:20 +0000</pubDate>
			<dc:creator>Christoper Bassler</dc:creator>
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			<title>Christoper Bassler updated their profile information.</title>
			<link>https://stayclose.social/ChristoperBassler/</link>
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			<guid>https://stayclose.social/ChristoperBassler/</guid>
			<pubDate>Wed, 22 Apr 2026 07:11:06 +0000</pubDate>
			<dc:creator>Christoper Bassler</dc:creator>
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