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		<title>Lavon Fraser</title>
		<link>https://stayclose.social/Lavon56Y84724/</link>
		<description>Latest updates from Lavon Fraser</description>
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			<title>Lavon Fraser posted a blog.</title>
			<link>https://stayclose.social/blog/108649/playstation-blog-shares-top-screenshots-of-the-year-for-2020/</link>
			<description><![CDATA[In the lead up to Hideo Kojima's latest game, the game director had often mentioned what he believed was the start of a new subgenre. Affectionately dubbed a "strand" game, much of Death Stranding 's marketing was bolstered by what Kojima believed was an innovative new concept for games. Obviously, stating that a game is starting a new genre before it's even released is short-sighted, something Kojima addressed by immediately doubling down. Kojima had essentially stated that the full potential of an "action strand game" genre would not be met without a few sequels to present the scope of his new subgenre of video ga<br><br> <br>That manifests in-game as the many community-fed systems of infrastructure around Death Stranding 's world . Players can contribute supplies to survival caches, containers, roads, paths, and other important exploration tools for getting through the game's abstract, apocalyptic interpretation of the United States. Because the main premise of the game is re-connecting the isolated United States together after supernatural disaster, many of the gameplay concepts reflect that idea. Players are both encouraged and rewarded for placing objects in the world that aren't necessarily imperative for themselves, but could save lives for others, at least conceptually speak<br> <br>Kojima may make a game that will move, confuse, and excite players with its bizarre story and atmosphere, but only one game lets us urinate on Gary Coleman for so long that he's forced to blast us with an assault rifle. It's safe to assume that Kojima won't be able to compete with t<br><br> <br>However, as revolutionary as this all sounds, it's not the ultimate example of pee-based gameplay. Even with a massive budget and endless resources, games have still yet to surpass the pinnacle of player-controlled liquid excretion: Posta<br><br> <br>One aspect that draws players to continue through Death Stranding is the licensed music that periodically plays at different times during the game and can be found to play in the private room. Unfortunately, there is no way to take any of that music with the player as they go exploring the world, which admittedly does strengthen the crushing sense of isolation the game presents. However, with one of the best soundtracks of 2019 , it is strange that the game doesn't have a way to listen to all of that music that Kojima Productions had to pay for to put into the title in the first pl<br> <br><img src="https://gamingbolt.com/wp-content/uploads/2025/03/death-stranding-2-on-the-beach-image-3.jpg" style="max-width:400px;float:right;padding:10px 0px 10px 10px;border:0px;" alt="" />Before Kojima left Konami, he was working on one of the most highly anticipated projects at the time: Silent Hills . Players were given a glimpse at what a Silent Hills game would look like with PT , or the Playable Teaser, and many thought it was one of the most unique horror titles available. Sadly, Konami canceled Silent Hills and PT was removed from the PlayStation Store not long after. Recent rumors suggest that a Silent Hill reboot is, in fact, in the works. While it seems unlikely that Kojima Productions will be involved with the project (considering that Konami still owns the franchise) anything could happen. The company did, after all, show they knew what they were doing when they released PT in the first pl<br><br> <br>Hopefully, this means some of the concepts which were lost with the removal of PT from the PlayStation Store will return. If Kojima wants his next horror title to truly be successful, however, it needs to have less silly celebrity cameos than <a href="https://deathstranding2world.com/">death stranding 2 endings|https://deathstranding2world.com/</a> Stranding <br><br> <br>Arguably the funniest image from the post comes courtesy of TheFourthFocus, depicting the standout section from Hideo Kojima’s Death Stranding where players are avoiding the massive BT whales. It shows Sam on top of a building as one of the gigantic oily creatures looms above, and the picture would probably be a great representation of the moment without any special touches. However, TheFourthFocus’ spin on the piece really brings it together, as Sam can be seen making finger guns at the BT whale — showing no f<br><br> <br>With PlayStation Blog having shown off several great screenshots thus far via its Share of the Week posts, 2020’s Share of the Year includes some of the best images taken in video games, according to PlayStation. With captures shared from The Last of Us 2 , Death Stranding , and other major releases, PlayStation fans clearly put a lot of time into photo modes last y<br><br> <br>However, Kojima has set the record straight regarding the illustration. IGN recently spoke with him during an interview for a video about how Death Stranding predicted the future , and when the topic turned to his tweet, he explained that it doesn’t represent "major plans, but just fragments of new ide<br><br> <br>So, there's a strange turning point that comes after reaching the first of Cliff Unger's war beaches, where the player is suddenly given the ability to kill enemies with the introduction of lethal weapons. However, as Kojima Productions writes through the gameplay , the lack of ludonarrative dissonance means that the player is heavily punished for killing enemies, but is given almost no reward for doing so. It's a positive in a storytelling sense, but leaves the player with all these weapon options that are really meaningless and could be explored further to give a stronger risk/reward factor for straight up mur<br>]]></description>
			<guid>https://stayclose.social/blog/108649/playstation-blog-shares-top-screenshots-of-the-year-for-2020/</guid>
			<pubDate>Fri, 17 Apr 2026 16:10:30 +0000</pubDate>
			<dc:creator>Lavon Fraser</dc:creator>
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			<title>Lavon Fraser updated their profile information.</title>
			<link>https://stayclose.social/Lavon56Y84724/</link>
			<description />
			<guid>https://stayclose.social/Lavon56Y84724/</guid>
			<pubDate>Fri, 17 Apr 2026 16:10:15 +0000</pubDate>
			<dc:creator>Lavon Fraser</dc:creator>
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