<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<atom:link href="https://stayclose.social/LeonieMcKeown3/rss/" rel="self" type="application/rss+xml" />
		<title>Leonie McKeown</title>
		<link>https://stayclose.social/LeonieMcKeown3/</link>
		<description>Latest updates from Leonie McKeown</description>
		<item>
			<title>Leonie McKeown posted a blog.</title>
			<link>https://stayclose.social/blog/115909/nintendo-reportedly-had-a-zelda-mobile-game-in-the-works-but-what-happened/</link>
			<description><![CDATA[<br>Like its PC version, SoulWorker: Anime Legends will let players choose between six different heroes who must stop the Great Void from destroying the world and allowing demons to run rampant in its ruins. SoulWorker: Anime Legends will allow fans to play as already-established characters within the SoulWorker universe, each with distinct classes: Lilly Bloommerchen (Mist Scythe), Erwin Arclight (Gun Jazz), Iris Yuma (Hammer Stol), Haru Estia (Soulum Sword), Jin Seipatsu (Spirit Arms) and Stella Unibell (Howling Guitar). SoulWorker: Anime Legends will offer players new areas, maps, and content, which includes PvE and PvP features and 8x4 mazes to explore. Character progression will also be available in the form of character exclusive battle skills which help players discover new combos tied into the game's emotion sys<br><br> <br>In the post, Grenier responded to user Ender112 who asked why Respawn made the changes to Apex Legends' latest Battle Pass and if it was a disingenuous move by the developer. He stated that the team made the changes with the players' interests in mind and are not trying to play "negotiation games" with them. He emphasized that the developers weren't trying to incentivize players into buying more battle pass levels for the game, and were only trying to make the best game possi<br><br> <br>Even without getting invested in the competitive scene and spending real money to buy packs in Elder Scrolls: Legends , the campaign provides plenty of entertainment to keep casual gamers busy. The game's Arena mode also provides a great way to play the game without worrying about keeping up with the metagame and building a copy of one of the top tier de<br><br> <br>This job listing could be seen as relatively good news as fans of Apex Legends have criticized the game in the past for its extensive and seemingly overpriced microtransactions. When the game first started introducing heirlooms, players even calculated that they would need to spend at least $170 to get Bloodhound's Raven's Bite . While those microtransactions have never been mandatory to be competitive within the game, players have certainly been left with a bad taste in their mouths over the excessive c<br><br> <br>Recently,  <a href="https://achmavisb.com/">Achmavisb.Com</a> Respawn Entertainment made changes to Apex Legends ' new Battle Pass in response to the player backlash. Afterwards, the developer was asked on the game's subreddit why the developer made the initial changes to the Season 7 pass to begin with. The game director, Chad Grenier, provided a lengthy reply on the subject to dispel any unease over the mat<br><br> <br>At the same time, Nintendo's and DeNA's active partnership is a promising sign fans might eventually see some form of a Zelda __ game make its way to mobile platforms. To date, DeNA has helped Nintendo produce six mobile titles since 2016. This includes Super Mario Run , Fire Emblem Heroes , Mario Kart Tour , and Pokémon Masters . It is interesting to note that since 2016, Nintendo and DeNA have produced two games a year together, except for 2018; the year the Link's Awakening remake was relea<br><br> <br>To correct this, Respawn attempted to make the player progression in the game more engaging by providing greater challenges for players. The changes were made in a "calculated manner" with the expectation that players would have a better time with updated Apex Legends ' Season 7 content that would be more fulfilling. Especially without purchasing more Battle Pass levels to do so. Of course, the developer didn't count on the amount of grinding this would create, as well as the resulting player backlash that follo<br><br> <br>This job listing seems to reconfirm what Electronic Arts CEO Andrew Wilson during an EA Fireside Chat back in June. At that time, Wilson had stated that EA intended to do a soft launch of Apex Legends for mobile by the end of the year . However, with it almost being October, job listings for the project still being posted, and Respawn being focused entirely on the full Apex Legends experience and its cross-play update, that 2020 launch estimate is starting to seem unobtaina<br><br> <br>Publisher Gameforge and developer Aprogen Games announced today that SoulWorker: Anime Legends _ will bring the _SoulWorker anime action MMO brand to mobile devices later this month for both iOS and Android. SoulWorker is a free-to-play anime action MMO that is popular on Steam, combining skill combos with a battle system that emphasizes precision inputs to help navigate a post-apocalyptic world that oozes anime sty<br><br> <br>These job listings seem to affirm what some players were feeling following a recent leak: Apex Legends has a long life ahead of it. A recent leak by Biast12 seems to indicate that Respawn Entertainment already has plans for the next 7 legends coming to Apex Legends . And while these legends won't be coming for a while, many players felt reassured that Apex Legends is here to s<br><br> <br><img src="https://www.istockphoto.com/photos/class=" style="max-width:430px;float:right;padding:10px 0px 10px 10px;border:0px;" alt="" />SoulWorker occupies a unique niche of the MMO market and has done well in establishing a fanbase and keeping them happy with meaningful updates. That's a solid pedigree for SoulWorker: Anime Legends to lean on, and should make it worth a look when it arrives on mobile platforms later this month, free for iOS and Android devices. Gameforge and Aprogen Games also already plan to provide post-launch content , so SoulWorker: Anime Legends will be supported out of the gate as it attempts to bring anime MMO action to mob<br>]]></description>
			<guid>https://stayclose.social/blog/115909/nintendo-reportedly-had-a-zelda-mobile-game-in-the-works-but-what-happened/</guid>
			<pubDate>Wed, 22 Apr 2026 07:22:48 +0000</pubDate>
			<dc:creator>Leonie McKeown</dc:creator>
		</item>
		<item>
			<title>Leonie McKeown updated their profile information.</title>
			<link>https://stayclose.social/LeonieMcKeown3/</link>
			<description />
			<guid>https://stayclose.social/LeonieMcKeown3/</guid>
			<pubDate>Wed, 22 Apr 2026 07:22:19 +0000</pubDate>
			<dc:creator>Leonie McKeown</dc:creator>
		</item>
	</channel>
</rss>