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		<title>Lynn Donaldson</title>
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		<description>Latest updates from Lynn Donaldson</description>
		<item>
			<title>Lynn Donaldson posted a blog.</title>
			<link>https://stayclose.social/blog/63055/red-dead-redemption-2-dont-pre-order-just-yet/</link>
			<description><![CDATA[<br>"Inventory management" may not be the sexiest two words in the world of gaming, but they are certainly important. When poorly implemented, this one gameplay mechanic can tarnish even the best titles in the genre–looking at you, Breath of the Wi<br><br>In the story sections that we played of Red Dead Redemption 2 , it's already clear that Arthur's relationships with the members of the Van der Linde gang will play a crucial role across the whole game, on larger and more personal levels. Right at the beginning of the demo, those relationships came into play as Arthur and the gang were preparing to rob a train under the ownership of the oil tycoon Leviticus Cornwall, which started with Arthur assisting Bill Williamson to blow up the train tracks and derail the car. Naturally, after that plan went awry, Arthur and several other members of the gang instead raced to the top of the nearby mountain path to hop on top of the train. In the midst of the action, we saw that Arthur can issue commands to the fellow gang members as they pushed towards the conductor car, making the action feel that much more involved when executing the heist alongside his other fellow gang members.<br><br> <br>What adds to the wariness is the fact that Rockstar - a Take-Two Interactive subsidiary - had originally intended on releasing DLC for _ GTA V’s _ story mode, which never actually came to fruition. Then, when asked about the planned release of the DLC during a 2015 earnings call, Take-Two CEO Strauss Zelnick stated that story-based DLC was never discussed. In 2017, Rockstar finally shed some light on the lack of story-mode DLC, when Director of Design, Imran Sarwar, stated that, "it was not really a conscious decision, it’s just what happened." Sarwar went on to state, "At Rockstar, we will always have bandwidth issues because we are perfectionists and to make huge complex games takes a lot of time and resources. Not everything is always possible, but we still love single-player <a href="https://www.Openworldpilot.com/">Open World Games Collectibles</a>-world games more than anything." The latter sentence gives some hope that _ Red Dead Redemption 2 _ will receive the attention and treatment that it rightfully deserves, but while any game is in development, the mention of studio "bandwidth issues" is sure to send shivers down gamers’ spi<br><br> <br>For most developers, a mode like this could be seen as a throw-away gimmick that can be added as a headline to the back of the box, but Rockstar Games has proven itself as one of the finest developers working today and, at this point, should be trus<br> <br>That's how the law works, right? You just pay some money for it to go away? Well, that's how it works in regards to bounties in Red Dead Redemption II . All except for story bounties like Blackwater. It’s a little more than ridicul<br><br> <br>All in all, giving gamers more ways to consume content is a good thing. The definitive way to play a Red Dead Redemption title will still likely be in third-person, but there is no reason why players should not be allowed to experiment with other mechanics as w<br><br>While these relationships definitely had their use in these action-heavy segments of the demo, the interactions that Arthur has with the other members of the gang also play out in more narratively-driven ways. While trekking through the mountains with John and Bill in a later story section that we played, I had the option to talk to Bill along the way to learn more about the rival gang camp that we were about to ambush. Staying silent would have been a completely viable option as well, but having those type of options speaks to the ways that Red Dead Redemption 2 is aiming for a more dynamic and natural way for players to interact with its world and characters.<br><br> <br>How intense is Lee’s face? It alone will cause you to go into convulsions. But aside from that, the entire idea of the comic is hilarious. Fear the support! Fear them! They have wards aplenty and aren’t afraid to use them. Dare to mess with them and they will squash you like a bug! No offense Kha’<br><br> <br>Sony infamously refused to participate in cross-platform play with the extremely popular racing/sports title, Rocket League . With Rocket League coming to the Nintendo Switch later in 2017, fans are excited to play with gamers on multiple consoles. However, PlayStation has stated that they will not be taking part, stating that Sony wants to maintain control of its online ecosys<br><br>Aside from the direct ways that you can interact with characters in Red Dead Redemption 2 , there are an even wider range of ways that Rockstar is truly aiming for players to really "live" inside this world by playing as Arthur. This comes down to factors such as eating, sleeping, taking Arthur to the local town barber for a haircut and a shave (if you want his hair or beard longer, you'll have to wait until it grows out), and even down to whether Arthur enters a town armed or unarmed. Naturally, holding your weapon while striding through a town will have its citizens on edge and wary of your actions, while holstering your weapon will make for more civil engagements. As one of the Rockstar reps mentioned as we entered a town, this even extends to the way that you enter a new location on horseback -- a calm trot into town will go over much better than charging headlong into town and (potentially) running over an innocent civilian.<br>]]></description>
			<guid>https://stayclose.social/blog/63055/red-dead-redemption-2-dont-pre-order-just-yet/</guid>
			<pubDate>Sun, 08 Mar 2026 18:05:19 +0000</pubDate>
			<dc:creator>Lynn Donaldson</dc:creator>
		</item>
		<item>
			<title>Lynn Donaldson posted a blog.</title>
			<link>https://stayclose.social/blog/63053/red-dead-redemption-2-dont-pre-order-just-yet/</link>
			<description><![CDATA[<br>"Inventory management" may not be the sexiest two words in the world of gaming, but they are certainly important. When poorly implemented, this one gameplay mechanic can tarnish even the best titles in the genre–looking at you, Breath of the Wi<br><br>In the story sections that we played of Red Dead Redemption 2 , it's already clear that Arthur's relationships with the members of the Van der Linde gang will play a crucial role across the whole game, on larger and more personal levels. Right at the beginning of the demo, those relationships came into play as Arthur and the gang were preparing to rob a train under the ownership of the oil tycoon Leviticus Cornwall, which started with Arthur assisting Bill Williamson to blow up the train tracks and derail the car. Naturally, after that plan went awry, Arthur and several other members of the gang instead raced to the top of the nearby mountain path to hop on top of the train. In the midst of the action, we saw that Arthur can issue commands to the fellow gang members as they pushed towards the conductor car, making the action feel that much more involved when executing the heist alongside his other fellow gang members.<br><br> <br>What adds to the wariness is the fact that Rockstar - a Take-Two Interactive subsidiary - had originally intended on releasing DLC for _ GTA V’s _ story mode, which never actually came to fruition. Then, when asked about the planned release of the DLC during a 2015 earnings call, Take-Two CEO Strauss Zelnick stated that story-based DLC was never discussed. In 2017, Rockstar finally shed some light on the lack of story-mode DLC, when Director of Design, Imran Sarwar, stated that, "it was not really a conscious decision, it’s just what happened." Sarwar went on to state, "At Rockstar, we will always have bandwidth issues because we are perfectionists and to make huge complex games takes a lot of time and resources. Not everything is always possible, but we still love single-player <a href="https://www.Openworldpilot.com/">Open World Games Collectibles</a>-world games more than anything." The latter sentence gives some hope that _ Red Dead Redemption 2 _ will receive the attention and treatment that it rightfully deserves, but while any game is in development, the mention of studio "bandwidth issues" is sure to send shivers down gamers’ spi<br><br> <br>For most developers, a mode like this could be seen as a throw-away gimmick that can be added as a headline to the back of the box, but Rockstar Games has proven itself as one of the finest developers working today and, at this point, should be trus<br><br> <br>That's how the law works, right? You just pay some money for it to go away? Well, that's how it works in regards to bounties in Red Dead Redemption II . All except for story bounties like Blackwater. It’s a little more than ridicul<br><br> <br>All in all, giving gamers more ways to consume content is a good thing. The definitive way to play a Red Dead Redemption title will still likely be in third-person, but there is no reason why players should not be allowed to experiment with other mechanics as w<br><br>While these relationships definitely had their use in these action-heavy segments of the demo, the interactions that Arthur has with the other members of the gang also play out in more narratively-driven ways. While trekking through the mountains with John and Bill in a later story section that we played, I had the option to talk to Bill along the way to learn more about the rival gang camp that we were about to ambush. Staying silent would have been a completely viable option as well, but having those type of options speaks to the ways that Red Dead Redemption 2 is aiming for a more dynamic and natural way for players to interact with its world and characters.<br><br> <br>How intense is Lee’s face? It alone will cause you to go into convulsions. But aside from that, the entire idea of the comic is hilarious. Fear the support! Fear them! They have wards aplenty and aren’t afraid to use them. Dare to mess with them and they will squash you like a bug! No offense Kha’<br><br> <br>Sony infamously refused to participate in cross-platform play with the extremely popular racing/sports title, Rocket League . With Rocket League coming to the Nintendo Switch later in 2017, fans are excited to play with gamers on multiple consoles. However, PlayStation has stated that they will not be taking part, stating that Sony wants to maintain control of its online ecosys<br><br><img src="https://static0.gamerantimages.com/wordpress/wp-content/uploads/2024/12/7-best-open-world-games-with-minimal-storytelling-ranked-featured-image.jpg" style="max-width:410px;float:left;padding:10px 10px 10px 0px;border:0px;" alt="" />Aside from the direct ways that you can interact with characters in Red Dead Redemption 2 , there are an even wider range of ways that Rockstar is truly aiming for players to really "live" inside this world by playing as Arthur. This comes down to factors such as eating, sleeping, taking Arthur to the local town barber for a haircut and a shave (if you want his hair or beard longer, you'll have to wait until it grows out), and even down to whether Arthur enters a town armed or unarmed. Naturally, holding your weapon while striding through a town will have its citizens on edge and wary of your actions, while holstering your weapon will make for more civil engagements. As one of the Rockstar reps mentioned as we entered a town, this even extends to the way that you enter a new location on horseback -- a calm trot into town will go over much better than charging headlong into town and (potentially) running over an innocent civilian.<br>]]></description>
			<guid>https://stayclose.social/blog/63053/red-dead-redemption-2-dont-pre-order-just-yet/</guid>
			<pubDate>Sun, 08 Mar 2026 18:05:10 +0000</pubDate>
			<dc:creator>Lynn Donaldson</dc:creator>
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			<title>Lynn Donaldson updated their profile information.</title>
			<link>https://stayclose.social/LynnDonaldson93/</link>
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			<guid>https://stayclose.social/LynnDonaldson93/</guid>
			<pubDate>Sun, 08 Mar 2026 18:04:59 +0000</pubDate>
			<dc:creator>Lynn Donaldson</dc:creator>
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