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RW

Rory Wilding

Lives in Vernon, France. Is married.
by on December 5, 2025
While there no new classes, each of the three returning classes get a new subclass. Hunters get Arcstrider, Titans get Sentinel and Warlocks get Dawnblade. Each of the new subclasses is a joy to use and players can unlock their other Destiny 2 news 1 subclasses (Gunslinger, Striker and Voidwalker) and The Taken King subclasses (Nightstalker, Sunbreaker and Stormcaller) if the new ones aren’t their cup of tea. Each returning class has been tweaked to make them more viable in Destiny 2, and both n...
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by on December 5, 2025
The European Dead Zone is a dramatic change from the Cosmodrome. While the Cosmodrome was mostly fields dotted with wrecked planes and boats, the EDZ is a quaint European village overtaken by a lush forest. With more verticality and unique architecture, the EDZ gives off a strong first impression.Mercury sits happily at the top of the destinations menu like it was there all along. Brother Vance welcomes Guardians with open arms to the Lighthouse (only reserved for the best of PvP in Destiny), wa...
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by on December 5, 2025
The Forza series has never been my cup of tea, at least not until Forza Horizon. Driving through the beautiful scenery of Colorado in a semi-open world environment really made me appreciate the mechanics behind the series, while at the same time had me lightly touching upon the more hardcore tuning aspects. Turn10 Studios and Playground Games were able to expand upon this, bringing us to the luscious and visually breathtaking Southern Europe. It’s the interconnected world that ties into Xbox Liv...
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by on December 5, 2025
Upon release, one of the main criticisms hounding Destiny 2 was its conversion of shaders from permanent unlocks to single-use consumable items . In response, many were quick to point out that shaders in general were easy to come by and that players wouldn’t actually be hurting for them all that much. In general, this is true. Shaders as an item are indeed relatively easy to come by. However, most of the best shaders are only gained through opening "Bright Engrams", items which are loot boxes in...
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by on December 5, 2025
The writing and voice acting is mostly okay. There are still some cheesy lines, but there’s nothing as wacky as, "that wizard came from the moon." While the majority of voice actors deliver fine performances, it’s Joy Osmanski’s Failsafe that ultimately steals the show. With excellent comedic timing, Osmanski delivers the best quips of the game and makes Nessus the most fun location to visit.The final piece of DLC is more of an isolated incident on Earth, with a couple of overlaying issues after...
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by on December 5, 2025
It's been less than a year since Destiny 2’s launch, with highs and lows, but mostly lows. Players may have fallen off Destiny 2 faster than a Sparrow racing its way through…oh wait (I miss Sparrow Racing). It's this exact feeling, however, that Bungie is battering its player base with. For those who have come from Destiny and stuck around -- through gritted teeth -- and those who are newcomers to the IP, it's been like climbing a vertical mountain that's starting to invert itself on the way up....
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by on December 5, 2025
Bungie did turn a corner with the laying out of the plan moving forward for Destiny 2, which was a nice gesture, but showing us the content road ahead isn’t what earns trust back ; it’s the work put into Destiny 2. Guardians have been putting in the work of playing the game. Many couldn’t keep up with the grind, but those that stayed see that brighter tomorrow that every NPC is always gabbing about to whichever Guardian will listen.Adventures are quite lengthy and consume a lot of time, but play...
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by on December 5, 2025
The Destiny 2 beta is showing positive things, but the cracks are easy to see for any veteran Destiny player and that’s nerve-racking. Destiny 2 should not just be a glossed-up Destiny with a fresh coat of paint, it needs to prove that it is the FPSMMO it always intended to be. When hiding things like the item menu from players, however, those feelings of unease just won’t go away.[MW]: We’re just aware of it as you are. It’s harder for us to tell a story, but it has it’s moments. There’s one pa...
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by on December 5, 2025
I wasn't a huge fan of any of the guns in the Destiny 2 Beta, although I'm usually picky and stick with the ones I really like, but they do seem different and cater to different needs. You're also given a lot of options in the Beta which is nice, including the ability to test out all of the different kinds of guns. They've changed the organization of guns as well, and I'm not too much of a fan, although I could see it working once you have a whole host of guns to choose from. Instead of Primary,...
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by on December 5, 2025
Shaders, ships and sparrows, which could all be obtained as rewards in the Destiny 1 era, are tied to Destiny 2’s microtransaction system. Sure, common and rare shaders can be found be exploring the different worlds, but the most desirable shaders are all locked behind microtransactions and are now single use. It’s cool that shaders can now be individually placed on each piece of armor or weapon, but turning them into one-time consumables tied to microtransactions is terrible. Swapping shaders i...
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by on December 5, 2025
Destiny 2 has even managed to mess up its core gameplay. While the developers’ hearts were surely in the right place when they chose to streamline the gameplay in the name of accessibility and PvP balance, in practice most of their changes have done more harm than good. One can tell that PvP was the major focus, because the changes work quite well for it. No longer do players have to endure the frustration of shotgun metas and constantly getting mapped by sniper rifles. Reduced access to abiliti...
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by on December 5, 2025
While including a loot box that doesn’t award duplicates is better than only having completely random loot boxes, doing so doesn’t take away from the fact that Bungie’s game is still Highly recommended Webpage encouraging its players to engage with loot boxes instead of actually earning loot. It also doesn’t take away from the fact that they’re still pushing random microtransactions in a game with a sixty dollars price tag and paid DLC. What’s more, they don't appear to see anything wrong with t...
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