Michael Lin: Sure. So the game is a space fantasy RPG. So a bunch of the development, consisting of 500 people for the game itself, are big fans of sci-fi, and are big fans of turn-based RPGs. And we felt that the turn-based combat system is something we have not done before in the company yet, in all our previous games. It's still a viable genre to base the game on, and we felt that it's something that we would really like to give it a try, and our players are really feeling for it, and that's ...
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