Unlike previous GOW titles, God of War (2018) is more open, allowing players to freely explore Midgard, Alfheim, Nilfheim, Muspelheim, and Hel both by foot and by boat as they complete the main quest to take part in side missions, collect treasure, or complete tri Rockstar has attempted (and succeeded) to stop griefing players to a degree. Non-griefing players will now be invisible to anyone more than 150 meters away, while griefers will be more visible on the map by having a bounty put on their...
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