The cancellation of Rush Wars may also speak to the trend of simplifying games with the aim of increasing accessibility towards a broad base of consumers. It is of course desirable to reach as many players as possible, but Supercell appears to have decided that it is not worth damaging their own brand by releasing something that is less than stellar. Clash of Clans and Clash Royale have enjoyed years of success because of the work put into the design of the game, and neither attempt to reach a c...
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