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December 15, 2025
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Why You Should Play It: Movie tie-in games are notorious for feeling like shameless cash grabs, but Ratchet and Clank bucks the trend by sticking to what the franchise has always done well. Better looking, more refined, and as entertaining as ever, this rebooted Ratchet and Clank origin story is pure platforming goodness. Don’t let the look fool you, Ratchet and Clank packs a lot more action and excitement than many of the other 2016 releases out th The original UFO Defense Force had players travel to space to eliminate the alien threat, and we wouldn't be surprised to see the sea-based aliens attempt to utilize the moon in order to bring destruction to humanity. Many veteran gamers have been expecting some kind of space mission ever since the series was first revived, and one has to feel like it's due at some point - and logically, the moon has a strong connection to anything water-baRegardless of these occurrences, Firaxis has done a great deal to enhance the overall XCOM experience by adding variety to its combat. For example, melee is a new feature to the XCOM universe, dealing massive damage to enemies at the risk of having a character exposed out in the open. This generally does significant damage in comparison to standard projectiles, which adds a new layer of strategy outside of hunkering down or providing cover fire. This also ties somewhat into the improved character class system that allows for additional customization outside of the rather robust selection of aesthetics. Just as Enemy Unknown contained, each character has their own class tree that will be accessible based on promotions on the battlefield. The higher a cool way to improve character traverses in their class, the more powerful and capable they become, learning additional traits and abilities. There are some deviations from the traditional format in that the classes are specialized, and their traits feel like they provide far more assistance than ever before. For example, the new Ranger class that can wield a sword can pick up a skill that ensure concealment even after your party initiates a battle, or straight up do greater damage. Depending on their skillset, they can be completely different from a character in the same class, which can lead to some interesting pairings, especially later in the game when more party slots open up. First-off: for those who may still be confused as to why the aliens had been attacking the planet in the first place, it turns out that the top species of the alien food chain had a problem. While playing XCOM 2 players discover that the alienswere dying, and a desperate search for a cure led them to roam from planet to planet looking for a suitable species to adapt into new host bodies. Once they came to Earth, these aliens found what they were looking for in human As the final battle cutscene came to a close, the Commander is pulled from his Avatar by those aboard the Avenger, and it's quite possible that the remaining ethereals utilized their psionic power on the Avatar's body to not only cling to life, but find a way to rebuild and bring the fight to XCOM in the coming years. Truthfully, in the closing seconds of the game XCOM gave the ethereals exactly what they were seeking: a powerful avatar to host their bodies. It's entirely possible this gaff by Bradford and his crew may cost countless human lives in the near fut Fans have been clamoring for Persona 5 to come on the Switch for the longest time. While Persona 5 Strikers might not be the exact game they were hoping for, it's still a brilliant title that combines the mechanics of Dynasty Warriors with Persona 5 's combat for some truly brilliant However, the cover art for The Last of Us has had the opposite effect in some ways. Because of how accustomed gamers are to The Last of Us ' post-apocalyptic world and the characters Joel and Ellie, it's easy to forget how striking the game's cover art is, with a young girl carrying a large rifle and a man with a gas mask seemingly unfazed by the car next to them with a dead body ins By the end of XCOM 2 , they were within reach of finishing a project that would have led to the mass genocide of humans all over the planet, who would be melted down and turned into a liquid used in the creation of the Avatar project. This liquid, combined with an artificial host body, would grant the ethereals a permanent physical host and ensure their survival, effectively wiping out humans in the proc Astute gamers will have realized that Terror From The Deep was set in 2040 in the original canon. Seeing as XCOM 2 takes place in 2035, it looks like Firaxis is poised to continue their tradition of taking the general XCOM timeline and modifying bits and pieces of it. Terror From The Deep already fits into this timeline pretty nicely, and we fully expect a heavy influence from this title in their next g While some sidequests could only be available to players who made certain choices, the completion of other sidequests could potentially provide additional context to a problem at hand, giving the player insight into how making a given choice may impact the p
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