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April 20, 2026
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My favorite thing about this class is that it doesn't feel basic , which is usually my concern when approaching melee, barbarian-type classes. When they're done right, it's amazing, and Dune: Awakening gives us a truly great melee cla As an MMO, the multiplayer component is obviously a defining element of Dune: Awakening , expanding the scope of Conan Exiles , Funcom's previous multiplayer survival game. That also means that Dune: Awakening is sacrificing the ability to take on its challenges in single-player, so anyone looking for a solitary experience on Arrakis might have to turn to one of the various Dune strategy games made over the ye A nice co-op feature mentioned during the demo was that players can either half or full build objects , either placing a hologram of what they will look like somewhere or fully crafting them, to aid in collaborative building. As players build up their bases, they will also have to work to maintain them. Things like lighting and machinery require power systems to be made in order to run, and in general the bases built will require taxes to be paid on the land on which they It's all about taking your time to assess the situation and see how masterful you can be with your approach . After all, there's nothing more satisfying than watching an enemy walk into a trap after you've been waiting in silence for far too l Game Rant spoke to Dune: Awakening executive producer Scott Junior about the challenges and triumphs of creating a game that was faithful to such an iconic IP. He discussed working with Frank Herbert's estate as well as Legendary Pictures, producer of the recent films Dune and Dune Part Two , to create a lore-accurate Arrakis for players to inhabit. Junior also discussed creating memorable survival gameplay loops, the importance of balancing both early-game and endgame goals, and how his previous work on Conan Exiles inspired certain elements of Dune: Awakening. This transcript has been edited for clarity and brev In the first five hours or so, a lot of the game is on rails, teaching you all of its facets and forcing you to put all of your knowledge together to stay alive. You'll need to salvage scraps of metal and other reagents, research blueprints, and build them yourself . It's a multistep process that can be tedious, especially for some of the more demanding crafting requireme One of the things that makes this class an extremely fun and powerful starting choice is the incorporation of health regeneration passives like self-healing and recovery. These passives give the class the perfect touch of sustainability, which is incredibly useful, especially early on in the g Arrakis was a very large constraint. Because in most games like this, you go from the forest biome to the desert biome to the tundra to the volcano region, and we can't do that. What we do instead is change how the desert looks, change how the lighting in the desert looks. We do try to push things a little bit further than the movies do, to be closer to what the books A meter will show how loud players are, and though I never passed the point of no return with my noise, there were a few instances of the sound waves going into the red when driving, running, or jumping that quickly caused me to reassess my activity. Some areas of the main desert are too vast to even consider walking or driving across due to the worm threat, and require an ornithopter to pass safely. Even when not directly posing direct danger, worms will occasionally rise up and can be ominously seen from a distance as a frequent remin Q: You mentioned working with Frank Herbert's estate, Legendary. Has there been any sort of major feedback they've given that you can think of that really sort of shifted how you were approaching the g Utilizing defensive stances, parries, gap-closing abilities, and stamina management, you'll impact every fight instantly, and it takes a lot of strategy to actually be good at it. If souls-like combat is your jam, you'll enjoy being a swordmaster the most, and Dune: Awakening makes the class enjoyable to p **Dune: Awakening ** brings together survival and MMO elements with the beloved IP as a framework, taking players to Arrakis where they’ll fight against sandworms, hot sun, other players, and a myriad of other threats to become a successful desert dweller. The title comes from Funcom, which previously produced another massive online experience with Conan Exiles . Though the game doesn’t have a finalized release date yet besides a 2025 window, it’s already entered a playable beta for players lucky enough to snag a s Funcom should lean more into the setting of Dune , full stop. When the game is flavorful, Awakening is at its absolute best, and it goes without saying that **Dune: Awakening ** is a massively ambitious game. How Funcom intends to support it long term, and how effectively it will manage its playerbase and emergent story, is yet to be seen. As of right now, with some tweaks pre-launch, Awakening could be a standout diamond in the rough for Dune Awakening guide f
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