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February 21, 2026
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At last week’s opening presser, despite the low expectations Sony had set for fans, the publisher still managed to fall below them, with only a handful of new demos and teasers to satiate an increasingly ravenous group of players after the past few disappointing months. Even seemingly obvious reveals , such as a God of War or Detroit: Become Human release date, or any footage whatsoever for Spider-Man, Ghost of Tsushima, or The Last of Us: Part II, were inexplicably left out, as fans were forced to sit through over two hours of developer interviews and several trailers that were debuted earlier this year, including the night before at the more hypeworthy Game Awards. While this series of events would be more excusable if Sony's 2018 lineup was relatively empty, their inability to capitalize on their packed lineup for 2018, one that arguably stands head and shoulders above the other big two in gaming at this point in time, is jaw-dropping, with no release dates for any of their seven big first-party titles slated for next year, despite several supposedly expected to arrive sometime in the next six months . We also learn about the " PlayStation Presents! " presentation that will come on Friday, December 8th at 8:00 PM Pacific Time. According to the post, most of the biggest announcements of the year have come and gone at E3 and Paris Games Week, but there are a few "stocking stuffers" coming at PlayStation Experience, including discussions with top PlayStation developers, updates on key titles and some "special announcemenThroughout the year, gaming conventions offer a great opportunity for publishers to unveil and highlight their upcoming lineup for the months ahead. While these anticipated events are often few and far between, each one presents a unique opportunity to showcase the titles fan should keep an eye on, and choosing which games to focus on can often be an overwhelming task. Fans’ desires will rarely line up with the actual schedule for a game’s development and ultimate release, leading to lengthy periods of radio silence followed by a disproportionate amount of details to share that can coincide with equally intriguing releases at the same time. This balancing act is a constant struggle to maintain, particularly due to the unpredictable nature of game development, leading to the inevitable outcome that certain press conferences will prove to be less memorable than others due to the availability of news and announcements.The second of Naughty Dog’s two big reveals at last year’s PSX, the cinematic sequel could still be quite a ways off, with Sony not needing to rush the acclaimed studio with their 2018 being as packed as it is. Nonetheless, we may still see the title’s first proper gameplay demo to close out Friday night’s press conference, in addition to finding out some additional details during the associated panel on Saturday. For those looking for an even more thorough analysis, however, research firm SuperData has quickly made a name for itself in video games due to the company's willingness to examine more online-oriented data like microtransaction sales and the like. Recently, SuperData finally released its findings for the September 2016 period, and it appears that the dominance of some of gaming's biggest titles will not be broken easily - Pokemon GO , Destiny , and League of Legends topped the cash grossing charts for mobile, console, and PC gaming respectivOver the past few years, Sony has been able to maintain a consistent level of expectations for fans to set for themselves, with E3 and PSX being the two standouts to look forward to for the biggest announcements and updates, and smaller news pieces being shuffled in throughout the year. After a couple of noteworthy E3s, Sony’s middling press conference at this year’s event left a lot of fans underwhelmed and anxious for more. In a moment of seeming panic, Sony set forth a chain of events that pushed forward a few of their key PSX announcements, including the reveal of Sucker Punch’s Ghost of Tsushima, up to the Paris Games Week press conference, an event that, in the past, had rarely been used for major reveals such as those. Teased as the "second half of E3" , the Paris Games Week presser, while distinctly more filled with new trailers, also ended up being fairly standard and middling, leaving fans to wonder what Sony had left up their sleeves for PSX. On the mobile platform, the continued dominance of Pokemon GO is also the most unsurprising, as the title's status of global phenomenon has not been in jeopardy despite the development team's slow response time in updating or implementing key design features. Pokemon GO sits comfortably ahead of its compatriots on mobile, much like League of Legends does its competitors on PC - World of Warcraft is the closest to Riot's cash cow, with the nearest genre competitor being DOTA 2 a full six ranks behind Leag There is also another relevant element, which is the charm of the "exotic." Exotic locations and themes are certainly not a handicap for the mass-market success of a Strategy Game Rankings|Https://Strategynewsbase.Com/, as they create curiosity and memorable images. I loved inFAMOUS: Second Son , but I doubt I could respond with anything else than hilarity to someone telling me that feudal Japan combined with a samurai-turned-ninja protagonist will have less mass market appeal and cool factor than Seattle and an improvised superhero wearing a bea
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February 21, 2026
6 views
At last week’s opening presser, despite the low expectations Sony had set for fans, the publisher still managed to fall below them, with only a handful of new demos and teasers to satiate an increasingly ravenous group of players after the past few disappointing months. Even seemingly obvious reveals , such as a God of War or Detroit: Become Human release date, or any footage whatsoever for Spider-Man, Ghost of Tsushima, or The Last of Us: Part II, were inexplicably left out, as fans were forced to sit through over two hours of developer interviews and several trailers that were debuted earlier this year, including the night before at the more hypeworthy Strategy Game Rankings|Https://Strategynewsbase.Com/ Awards. While this series of events would be more excusable if Sony's 2018 lineup was relatively empty, their inability to capitalize on their packed lineup for 2018, one that arguably stands head and shoulders above the other big two in gaming at this point in time, is jaw-dropping, with no release dates for any of their seven big first-party titles slated for next year, despite several supposedly expected to arrive sometime in the next six months . We also learn about the " PlayStation Presents! " presentation that will come on Friday, December 8th at 8:00 PM Pacific Time. According to the post, most of the biggest announcements of the year have come and gone at E3 and Paris Games Week, but there are a few "stocking stuffers" coming at PlayStation Experience, including discussions with top PlayStation developers, updates on key titles and some "special announcemenThroughout the year, gaming conventions offer a great opportunity for publishers to unveil and highlight their upcoming lineup for the months ahead. While these anticipated events are often few and far between, each one presents a unique opportunity to showcase the titles fan should keep an eye on, and choosing which games to focus on can often be an overwhelming task. Fans’ desires will rarely line up with the actual schedule for a game’s development and ultimate release, leading to lengthy periods of radio silence followed by a disproportionate amount of details to share that can coincide with equally intriguing releases at the same time. This balancing act is a constant struggle to maintain, particularly due to the unpredictable nature of game development, leading to the inevitable outcome that certain press conferences will prove to be less memorable than others due to the availability of news and announcements.The second of Naughty Dog’s two big reveals at last year’s PSX, the cinematic sequel could still be quite a ways off, with Sony not needing to rush the acclaimed studio with their 2018 being as packed as it is. Nonetheless, we may still see the title’s first proper gameplay demo to close out Friday night’s press conference, in addition to finding out some additional details during the associated panel on Saturday. For those looking for an even more thorough analysis, however, research firm SuperData has quickly made a name for itself in video games due to the company's willingness to examine more online-oriented data like microtransaction sales and the like. Recently, SuperData finally released its findings for the September 2016 period, and it appears that the dominance of some of gaming's biggest titles will not be broken easily - Pokemon GO , Destiny , and League of Legends topped the cash grossing charts for mobile, console, and PC gaming respectivOver the past few years, Sony has been able to maintain a consistent level of expectations for fans to set for themselves, with E3 and PSX being the two standouts to look forward to for the biggest announcements and updates, and smaller news pieces being shuffled in throughout the year. After a couple of noteworthy E3s, Sony’s middling press conference at this year’s event left a lot of fans underwhelmed and anxious for more. In a moment of seeming panic, Sony set forth a chain of events that pushed forward a few of their key PSX announcements, including the reveal of Sucker Punch’s Ghost of Tsushima, up to the Paris Games Week press conference, an event that, in the past, had rarely been used for major reveals such as those. Teased as the "second half of E3" , the Paris Games Week presser, while distinctly more filled with new trailers, also ended up being fairly standard and middling, leaving fans to wonder what Sony had left up their sleeves for PSX. On the mobile platform, the continued dominance of Pokemon GO is also the most unsurprising, as the title's status of global phenomenon has not been in jeopardy despite the development team's slow response time in updating or implementing key design features. Pokemon GO sits comfortably ahead of its compatriots on mobile, much like League of Legends does its competitors on PC - World of Warcraft is the closest to Riot's cash cow, with the nearest genre competitor being DOTA 2 a full six ranks behind Leag There is also another relevant element, which is the charm of the "exotic." Exotic locations and themes are certainly not a handicap for the mass-market success of a game, as they create curiosity and memorable images. I loved inFAMOUS: Second Son , but I doubt I could respond with anything else than hilarity to someone telling me that feudal Japan combined with a samurai-turned-ninja protagonist will have less mass market appeal and cool factor than Seattle and an improvised superhero wearing a bea
Be the first person to like this.