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March 12, 2026
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By far one of the more ridiculous missions throughout Cyberpunk 2077 , but more than worth it to watch the insanity of the whole thing. To start this mission players will need to head to the marker that is located in Little China. Once here there will be a pantsless guy bent over crying while he holds his crotch. The man, Jesse, explains that one of his implants is malfunctioning and he needs to see a Ripperdoc as soon as possible. The rest of the mission is the player trying to get Jesse to the hospital as he screams in the passenger s Widow Maker - This is a very odd weapon because it is kind of an in-between weapon type that isn't quite an assault rifle, but also isn't a sniper rifle either. The Widow Maker is a semi-automatic weapon, so it will fire as quickly as the player can pull the trigger. It doesn't quite sport the same nice rate of fire that an assault rifle has, but it does deal more damage and have a longer range than any other assault rifle out there. Snipers are the only thing that can outpace it in power and range, but it has them all beat in fire rate. On top of this as well the Widow Maker also deals chemical damage and can cause the poisoning effect. It can also be charged like other Tech weapons to increase its damage altogether. The most interesting aspect overall about this rifle though is that it fire two separate rounds every time the trigger is pulled, which can make headshots incredibly deadly. Players are able to acquire the Widow Maker by completing the main mission Ghost Town and picking it up from N Skippy - Without a doubt the very best pistol in the game is Skippy . The strange talking pistol is pretty hilarious and has some fun things to say throughout the RPG game Classes, but keeping him around is not because of his personality. No there are several reasons that make Skippy an extremely deadly weapon. For one Skippy is a Smart Pistol, so shots will automatically find a target even if the player isn't pointed at them. By properly picking a program they can also determine whether Skippy targets limbs or heads with its shots. Skippy will also deal electrical damage and can inflict the shock status effect on enemies, which is perfect for crowd control methods. While all of this adds up to an already impressive weapon, Skippy also scales to the player's level. This means that the stats will always be increasing and becoming more deadly. Those who want Skippy will need to complete a side job in Vista Del Mox - Mox is an interesting weapon that just feels like it was unnecessarily handicapped by the development team for little reason at all. As a power shotgun, it can ricochet and bounce projectiles around small rooms to deal damage to many different enemies. This is coupled with the fact that it has increased headshot damage, so it can actually deal a decent amount of damage on impact. There are two main issues with this gun that hold it back from greatness. For one it has reduced bullet spread, which gives it more range but also reduces the ability of the bullets bouncing around in small spaces. It also has a significantly reduced reloading speed, which is an incredibly huge penalty for any shotgun no matter how powerful it is. Other than this there really isn't anything else super special about the Mox as even its damage is pretty middling when compared to the other unique shotguns. It can be acquired relatively easily by the player though, so those who need a powerful Unique shotgun may just grab it while they are waiting to get their hands on something new. Players who romance Judy will be given the Mox by her after the Pyramid Song mission. Even those who don't romance here though will still be able to acquire the weapon by waiting until she decides to leave Night City. It can be found inside her apartment t Sovereign - This shotgun is basically just a very old-school double barrel, which feels a little odd to handle at first when surrounded by all of these high tech weapons. The upside though is since it is old-school it also delivers on a very simple promise: Killing everything in its path. The Sovereign launches both of its rounds when the trigger is pulled, which means that it effectively doubles its damage for every shot. This causes a massive amount of damage to be inflicted upon enemies, which is coupled with the fact that its spread is reduced as well. This means that it has a longer overall range to attack with. The biggest issue with double barrels is that they have to be reloaded after every attack, but the Sovereign's Unique ability drastically reduces this time. This weapon still won't reload as quickly as other close-ranged weapons, so players should keep that in mind. This weapon will need to be crafted, so players will be able to track down the blueprint by taking on a Suspected Crime Activity in Japantown and taking it from an en Players who really want to dish out as much damage as they can against their enemies will want to pick up as many unique weapons as they can possibly get their hands on. These weapons are capable of dishing out way more damage than their standard counterparts and always have some kind of unique trait that makes them much more deadly and more fun to use. This guide shows players the best Unique assault rifles in the game and how to acquire t
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