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April 17, 2026
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The news comes via PLAYERUNKNOWN's (aka Brendan Green, the game's creative director) Twitter account, where it was revealed that today the battle-royale shooter hit 1,342,857 players, healthily beating out Dota 2's previous record-holding figure of 1,295, The details come via Game Informer who relay that the first map is an island on the Adriatic Sea, which was part of the Yugoslavian territories. It is described as having Mediterranean coasts on the south side, dense forests on the north side, and snowy mountains in the center. The island is 8x8km and will feature a variety of architect In less than five months, online battle royale shooter, PlayerUnknown's Battlegrounds has sold more than 10 million copies in Early Access . That's crazy. It also recently surpassed 1 million concurrent players on Steam , a feat no non-Valve game has ever accomplished. Further, it is also close to breaking the all-time concurrent player record currently held by Dota 2 (1,291,328 players). __ That's also cr Meanwhile, the second map is a bit smaller: coming in at 4x4km. Located in a desert city, the map is described as war ravaged in the streets and buried by sandstorms. The south and east areas feature a canyon with a river running through it, which supports the small villages that remain after the city was destroyed. The north area of the map features hillside sl The screenshots, which you can check out below, are just a teaser for the game's next big update. Patch notes for this update will be released tomorrow. The screenshots themselves show how foggy weather will impact vision in forests, fields, and in city stre However, that doesn't mean such a mode is going to be added in the near future, or indeed ever. Greene noted that the team at Bluehole Studio simply don't have the time and resources required to do a campaign justice — although that's not to say that this will always be the c A record many thought unbreakable: has been broken. That's right Dota 2's record for the most concurrent players on Steam has been broken by PlayerUnknown's Battlegrounds. A non-Valve game. A game not even out of Early Acc Speaking to fans on Reddit during an AMA, Greene stated that he'd be very interested in pursuing a single-player campaign for PlayerUnknown's Battlegrounds in the future. "I think the island we have could be a great location for an interesting story," said the develo PlayerUnknown's Battlegrounds is currently available in Early Access on PC. You can read up on the game's popularity, including how the game surpassed Dota 2 in concurrent players on Steam, here . You can also check out some screenshots of the game's newest weapon, the Mini-14, he The game is said to include free-roaming wildlife, foliage and landscaping displacement, tracks and blood trails, elements like fire and water, and highly dynamic weather. It's also expected to include fine-tuned character progressions, various social hubs, and what's been described as a "global-scale player-driven narrative," which could also include activities similar to the player-driven content in The Divisi While the details of Project X seem to promise it will be a serious PUBG challenger, it isn't the first game to ape the MMO's success. Both the fort-building co-op sandbox survival game Fortnite and Grand Theft Auto V have received Battle Royale game modes of their own, additions that were likely motivated by the news of PUBG crossing more than 10 million sales while still in early acc PlayerUnknown's Battlegrounds has been getting a lot of coverage lately, and rightly so. Besides being one of the most popular games on Steam , PUBG will launch on concoles first on Xbox One , and has a new gun on the way. Today, several screenshots showing off the game's upcoming foggy weather mechanic were released and they click the following article impact it's going to have isn't hard to When Greene pitched the game to Bluehole, he predicted it would see 1 million units in its first month ( in reality it sold 2 million ). However, while Greene was quite bullish in his predictions -- after all 1 million in one month would have been a great figure -- Bluehole only expected the title to ship 200,000 to 300,000 units in the entirety of its first y The addition of the fog should strike fear, or excitement, into the hearts of players (depending which side of the gun you're on), especially in first-person-only servers. Though when the fog rolls through it may be even harder to decipher where those silenced SKS shots are coming f Let me say that again: Bluehole expected within its first year on the market, PlayerUnknown's Battlegrounds would ship at best 300,000 units. It has already sold 10 million in less than six months. Again, cr The question now is: where does PUGB go from here? Well, when you consider that it only broke the 1 million concurrent player threshold less than eight days ago, which means it grew a very healthy 35% since, it could and should continue to rise. Which poses another question: where does it peak? 1,500,000 seems doable. 2,000,000? Maybe? Who knows. Only time will t
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