Hello from Australia. I'm glad to came across you. My first name is
Rosalinda.
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February 22, 2026
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Join us on Saturday at 3:30pm as Nate Fox (Creative Director), Jason Connell (Creative/Art Director), Billy Harper (Animation Director), Ryuhei Katami (Associate Producer, Sony Interactive Entertainment) and moderator Brian Altano (IGN) discuss how we approached making the debut trailer and what inspired us to make this game. We’ll share epic concept art that’s driving the tone and visuals for the game, and share a little about our reference trips to Japan and working with new team members that are helping make Ghost of Tsushima even better. Also be sure to stop by our signing session after the panel and come say hi. Stay tuned for more info on time and locat "Cherished by the Mandate of Heaven, the Great Mongol emperor sends this letter to the king of Japan. The sovereigns of small countries, sharing borders with each other, have for a long time been concerned to communicate with each other and become friendly. Especially since my ancestor governed at heaven's command, innumerable countries from afar disputed our power and slighted our virtue. Goryeo rendered thanks for my ceasefire and for restoring their land and people when I ascended the throne. Our relation is feudatory like a father and son. We think you already know this. Goryeo is my eastern tributary. Japan was allied with Goryeo and sometimes with China since the founding of your country; however, Japan has never dispatched ambassadors since my ascending the throne. We are afraid that the Kingdom is yet to know this. Hence we dispatched a mission with our letter particularly expressing our wishes. Enter into friendly relations with each other from now on. We think all countries belong to one family. How are we in the right, unless we comprehend this? Nobody would wish to resort to ar Frostkeep Studios, a newly formed indie studio comprised of seasoned World of Warcraft and League of Legends developers announced today the formation of the new studio as well as their first game as a studio. Rend is a hybrid fantasy survival game that will introduce RPG elements and various other game mechanics to the genre in ways never previously seen. Alongside the announcement of the new studio and game, we also get a new trailer and screenshots, which can be seen be Sucker Punch has been keeping its upcoming project Ghost of Tsushima under wraps for a long time. Personally, I was entirely convinced that their next strategy game news|https://strategynewsbase.com/ would be a new inFAMOUS , or something still based on superpow Boy, that was a wake-up call. I'm definitely not exaggerating by telling you that I nearly flipped the laptop onto the floor; Ghost of Tsushima was the perfect storm between an established studio (whose work I love), and an exciting new IP in a setting that I adDreams is arguably this year’s most interesting PSX appearance, with developer Media Molecule having gone mostly radio silent since the game’s brief tease at the PS4 announcement event back in February 2013. With a confirmed showing at the PlayStation Presents presser and its own panel, expect to learn plenty about the creativity sim and its likely impending beta.With the PlayStation VR entering its second year, Sony will likely look to further expand its own involvement in the gadget’s chances of success. While likely without any further context, this assumption is further validated by the opening panel on Saturday, which features "two legends" discussing their new PSVR title. Expect to see our first look at this intriguing partnership at the PlayStation Presents the night prior.Sony Santa Monica’s latest exploration of ancient mythology through violence received a surprisingly vague release window of Early 2018 at E3, which was sustained through a succinct demo at Paris Games Week. It would be rather surprising for God of War to not garner a release date considering how impending "Early 2018" is, but we may see little else from the father-son adventure considering how tight-lipped the studio has been thus far. It's an extremely fascinating setting and, after thoroughly enjoying NiOh by Koei Tecmo , I'm very interested in seeing how a western studio with Sucker Punch's pedigree will tackle feudal Japan. It has the potential to feel very fresh, considering that we're talking about a rendition of three-hundred years older Japan. It's a period that is not often represented in media (and close to never in western media), in favor of the much more popular Sengoku Ji It’s been a month since we announced our newest title, Ghost of Tsushima. Here at Sucker Punch, we’ve watched so many reaction videos and read many of your comments with smiles on our faces, so we thought PSX was a great opportunity to share a little more with you As we approach the year’s end, this time has recently started to bring about two traditions for gaming enthusiasts: The Game Awards and PlayStation Experience. Both bring about their fair share of hype and announcements, but the latter has often done a solid job at preparing PS4 owners for the year ahead, particularly in regards to Sony’s plans for their first-party titles. Heading into 2018, Sony has a potential-filled lineup of varied titles, primarily from studios that have reared their heads after years in silence. While the publisher has hinted at some of their reveals inbound next week over in Anaheim, there’s still plenty more to speculate upon for eight of the PS4’s biggest releases.
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February 22, 2026
6 views
Join us on Saturday at 3:30pm as Nate Fox (Creative Director), Jason Connell (Creative/Art Director), Billy Harper (Animation Director), Ryuhei Katami (Associate Producer, Sony Interactive Entertainment) and moderator Brian Altano (IGN) discuss how we approached making the debut trailer and what inspired us to make this game. We’ll share epic concept art that’s driving the tone and visuals for the game, and share a little about our reference trips to Japan and working with new team members that are helping make Ghost of Tsushima even better. Also be sure to stop by our signing session after the panel and come say hi. Stay tuned for more info on time and locat "Cherished by the Mandate of Heaven, the Great Mongol emperor sends this letter to the king of Japan. The sovereigns of small countries, sharing borders with each other, have for a long time been concerned to communicate with each other and become friendly. Especially since my ancestor governed at heaven's command, innumerable countries from afar disputed our power and slighted our virtue. Goryeo rendered thanks for my ceasefire and for restoring their land and people when I ascended the throne. Our relation is feudatory like a father and son. We think you already know this. Goryeo is my eastern tributary. Japan was allied with Goryeo and sometimes with China since the founding of your country; however, Japan has never dispatched ambassadors since my ascending the throne. We are afraid that the Kingdom is yet to know this. Hence we dispatched a mission with our letter particularly expressing our wishes. Enter into friendly relations with each other from now on. We think all countries belong to one family. How are we in the right, unless we comprehend this? Nobody would wish to resort to ar Frostkeep Studios, a newly formed indie studio comprised of seasoned World of Warcraft and League of Legends developers announced today the formation of the new studio as well as their first game as a studio. Rend is a hybrid fantasy survival game that will introduce RPG elements and various other game mechanics to the genre in ways never previously seen. Alongside the announcement of the new studio and game, we also get a new trailer and screenshots, which can be seen be Sucker Punch has been keeping its upcoming project Ghost of Tsushima under wraps for a long time. Personally, I was entirely convinced that their next game would be a new inFAMOUS , or something still based on superpow Boy, that was a wake-up call. I'm definitely not exaggerating by telling you that I nearly flipped the laptop onto the floor; Ghost of Tsushima was the perfect storm between an established studio (whose work I love), and an exciting new IP in a setting that I adDreams is arguably this year’s most interesting PSX appearance, with developer Media Molecule having gone mostly radio silent since the game’s brief tease at the PS4 announcement event back in February 2013. With a confirmed showing at the PlayStation Presents presser and its own panel, expect to learn plenty about the creativity sim and its likely impending beta.With the PlayStation VR entering its second year, Sony will likely look to further expand its own involvement in the gadget’s chances of success. While likely without any further context, this assumption is further validated by the opening panel on Saturday, which features "two legends" discussing their new PSVR title. Expect to see our first look at this intriguing partnership at the PlayStation Presents the night prior.Sony Santa Monica’s latest exploration of ancient mythology through violence received a surprisingly vague release window of Early 2018 at E3, which was sustained through a succinct demo at Paris Games Week. It would be rather surprising for God of War to not garner a release date considering how impending "Early 2018" is, but we may see little else from the father-son adventure considering how tight-lipped the studio has been thus far. It's an extremely fascinating setting and, after thoroughly enjoying NiOh by Koei Tecmo , I'm very interested in seeing how a western studio with Sucker Punch's pedigree will tackle feudal Japan. It has the potential to feel very fresh, considering that we're talking about a rendition of three-hundred years older Japan. It's a period that is not often represented in media (and close to never in western media), in favor of the much more popular Sengoku Ji It’s been a month since we announced our newest title, Ghost of Tsushima. Here at Sucker Punch, we’ve watched so many reaction videos and read many of your comments with smiles on our faces, so we thought PSX was a great opportunity to share a little more with you As we approach the year’s end, this time has recently started to bring about two traditions for gaming enthusiasts: The strategy game news|https://strategynewsbase.com/ Awards and PlayStation Experience. Both bring about their fair share of hype and announcements, but the latter has often done a solid job at preparing PS4 owners for the year ahead, particularly in regards to Sony’s plans for their first-party titles. Heading into 2018, Sony has a potential-filled lineup of varied titles, primarily from studios that have reared their heads after years in silence. While the publisher has hinted at some of their reveals inbound next week over in Anaheim, there’s still plenty more to speculate upon for eight of the PS4’s biggest releases.
Be the first person to like this.