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April 20, 2026
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With Death Stranding 2 (which is only a working title, by the way) recently announced, it can be interesting to think what Kojima Productions could possibly add to a game that felt so well-realised on the first run. If anything, it might be best for it to jump in a totally different direction rather than trying to one-up its predeces If industry insider Tom Henderson is to be believed, the project Kojima Productions is busy with is titled Overdose , and it is a horror game. Henderson also claims that the game features Margaret Qualley and that players will be able to control the game using their mobile phones. None of these leaks have been verified, though Henderson has a track record that has made him a reliable source. It also seems in line with Kojima's aspirations, as he has shown interest in making a horror title for a long time. Though he briefly had an opportunity with Silent Hills , he left Konami before he had the opportunity to execute on his id Since his departure from Konami, Hideo Kojima has been flourishing with his studio Kojima Productions . Through Death Stranding , he demonstrated that he is capable of shaking up the industry while working independently, but Hideo Kojima isn't done creating just yet. There are quite a few projects the studio is busy with, and while none of them are likely to release in 2023, gamers will almost certainly find out more about these projects this y Not technically a pure sci-fi game as it is more action/espionage in nature , Metal Gear Solid 2 is still considered a classic and deals with themes about the future, particularly with truth and misinformat The upcoming game isn't the only Death Stranding -related project Kojima Productions is busy with. There is also a Death Stranding movie in the works , which follows the trend of many recent IPs on PlayStation. The movie is being made in collaboration with Alex Lebovici, who is the executive producer of the movie Barbarian . Not much has been revealed about this movie, though Kojima claims it will be revolutionary. According to the auteur, "the Death Stranding movie is taking a direction that nobody has tried before with a movie adaptation of a game." He also claims that it is not a typical blockbuster film, but instead, it will be an arthouse mo Most of this was seen in the ladders and climbing ropes people left behind, or the Timefall Shelters and zip lines. One of the most impressive, though, were the dirt paths players made by all walking the same trails. More of this could be amazing in the sequel, seeing players terraform the environment even more with the simple act of existing in the world. It feels like the perfect step to show how people leave their mark on the world, thematica With that context, it wouldn't quite make sense to be travelling the world delivering anymore. Instead, the game should take advantage of this, putting a greater emphasis on these built-up areas. Maybe this time you'll be strengthening ties between rivals or actively aiding in rebuilding these broken cities. It would be a great way to show that the strands connecting people aren't dead Kojima Productions isn't a studio known for churning out a great number of games, but it still manages to grab the attention of the gaming world thanks to its ability to provide truly unique experiences. death Stranding 2 story Guide Stranding was a good glimpse of the innovation the studio is capable of, and it appears that developers are interested in taking things to the next level with the upcoming projects. Furthermore, the studio will be embracing the world of film, which is unsurprising, as Hideo Kojima is a lifelong movie buff . Though there likely won't be any new game releases from Kojima Productions this year, games can look forward to plenty of updates regarding the many projects in developm During the game, players will encounter a conversation between the Colonel and Raiden. It is here that ‘fake news’ is unveiled describing the phenomenon whereby people will avoid the larger forums of discussion and debate and retreat into their echo chambers. That they will stay in such bubbles and consider that ‘the truth’. As the Colonel says "They stay inside their little ponds, leaking whatever "truth" suits them into the growing cesspool of society at large." Sound familYou often stumble across the empty husks of cities, only ever interacting with fellow human beings in cutscenes or through disparate holograms spread across identical facilities dotted across the landscape. It all feeds into the narrative and worldbuilding, but simultaneously it points to a limited experience, or one that is yet to reach its full potential. This is where Death Stranding 2 comes into view, and how a sequel building upon everything the original game managed to achieve would be monumental. Give Kojima Productions an equal level of freedom alongside a decent budget and watch the project blossom. That’s all we need. What would one do if they could predict the future? Mankind has always encountered and been fascinated by soothsayers or those that demonstrate clairvoyance. The prophecies and declarations of individuals such as those of Nostradamus and Baba Vanga have stirred many people so deeply that their words are still regarded and discussed to this
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April 20, 2026
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Death Stranding 2 DLC Stranding's unusual depiction of America proved to be prescient in a number of ways. A country that many of its citizens perceived as invincible was proven to be just as vulnerable to disease and contagion as any other nation, and a country that proclaims itself to be "indivisible" has never been more starkly divided. Civil liberties such as reproductive rights for women, once thought unassailable, have been stripped away, and still more hang in the limbo of future jeopardy. In many ways America has become just as strange and alien as the unrecognizable landscape of Kojima’s game. Some think that poor vehicle options like the Reverse Trike highlight the worst Death Stranding elements the sequel doesn't need or can find ways to fix, but the struggle of transporting goods across the strange landscape was central to the game’s experie Thanks to his career renaissance as the titular character in the John Wick film series, Keanu Reeves has never been more beloved. He recently appeared in the highly-anticipated yet divisive Cyberpunk 2077 as the charismatic Johnny Silverhand, and fans widely praised his performance despite being disappointed with the game as a finished prod Thematically, the original Death Stranding focused on the bonds between people, how they've been made tense and even severed as a result of being cut off from the outside world. It's the basis for Sam to deliver in the first place. By the end of the game, though, you've done a pretty good job reestablishing America, though maybe that's not a good th While Sam’s "fetch quests" may feel arduous from a gameplay standpoint, with some treks easily taking more than an hour, they do not approach the time required to cross the real-world USA on foot, which is generally estimated at about six months. The altered geography of Death Stranding’s America is a result of the Timefall, and synchs well with the game’s themes, while the smaller map size, of course, is simply a necessary compromise to making it a playable game. Traveling through the dangerous landscape feels like a struggle, and reaching a destination feels like an accomplishment. The official Death Stranding novels describe most of Sam’s deliveries as taking days or weeks to accomplish. This means that the game presents an abstracted and compacted snapshot of Sam’s experiences, as opposed to a literal simulation of walking across the There’s tension, fear, and stress galore in Death Stranding . Not only is stress bound to Death Stranding ’s experience for the player, but BB and Sam will both experience stress. These stressful situations extend to the player and the characters in Death Stranding , as players will need to keep themselves aware of their footing, footwear, stress levels for BB, and m Among even the most avant-garde tabletop RPGs, few match Death Stranding’s strange surrealism . A version of America that looks like Iceland, that one can walk across in a few hours, could be considered part of that surrealism. The void of animal life and the presence of ghosts and cargo-mad delivery personnel add to that feeling as well. Even before the pandemic forced people to question their notion of reality and realize that human vulnerability to disease crosses the borders drawn on maps, Kojima saw the changes taking place, and made a game to reflect those. The USA was chosen as a setting both for its highly visible role in world politics, and due to the obvious, growing polarization among its people. It is almost a given to note than any modern story about a post-apocalyptic future carries a metaphor for climate change, and likewise Death Stranding’s inhospitable America can also be seen through that l Hellboy and Sons of Anarchy star Ron Perlman isn't directly linked to Kojima, but they do share an important friend in Guillermo Del Toro. Del Toro, who has collaborated with Kojima on P.T. and their unfinished Silent Hill game, has maintained a long working relationship with Perlman ever since casting him in Cronos , which was Del Toro's debut feature. Perlman went on to star in Del Toro films such as Blade 2 , Pacific Rim , and the Hellboy films. Outside of his collaborations with Del Toro, Perlman is known for his work in genre films, and he would fit in perfectly in the high-concept sci-fi world of Death Strandi Kiefer Sutherland's casting as Big Boss in The Phantom Pain was controversial, with many fans upset over David Hayter's absence. Then, when Kojima's The Phantom Pain 's prologue, Ground Zeroes , was released, fans realized that Sutherland's version of Snake would be a man of few words, speaking far less than the character that Hayter voiced. While many fans came to appreciate what Sutherland and Kojima accomplished with their reimagining of the character, it was hard not to feel as if a major Hollywood star like Sutherland could have been given more substantial dialogue. Casting Sutherland in a Death Stranding sequel would allow the Lost Boys and 24 actor to show off his full talent in a Kojima video ga
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It’s a misunderstood masterpiece, and one that has experienced a critical reappraisal in recent years as new players stumble upon its brilliance and find it to be a strangely refreshing execution of an open world genre that has long grown stagnant. Yet it also felt like the beginning of something, and outside the story many of its excellent mechanics were stitching together a world that ultimately felt empty, even if this melancholic loneliness happened to be a deliberate thematic decision it remains a clear shortcoming. Hideo Kojima, creator of cinematic games like Death Stranding and the Metal Gear series, among other titles, is often described as an auteur of video games, because of his enigmatic style and the artistic vision he brings to creating playable worlds. Judging from the leaks surrounding his latest project, Kojima might also be described as an auteur of hype, for the masterful way he has built interest around and enthusiasm for his games without actually confirming anything. This is clear from his handling of the Reedus "leaks," which may not even have been leaks so much as carefully scripted reveals orchestrated by Kojima hims As it stands with the first Death Stranding , co-op is more passive multiplayer than anything else. Players can throw down signs, or leave things behind like parcels, bridges, and vehicles, but it still makes the world feel rather empty. As the only physical Sam , players may want something mDeath Stranding 2 is in development. While Kojima Productions is yet to confirm the production of a sequel to Norman Reedus and the Funky Fetus, the original game’s star revealed in a recent interview that motion capture on a successor has already begun. For example, following Reedus’ comment in an interview with men’s lifestyle site Leo Edit in May 2022, Kojima's humorous tweet addressed Death Stranding 2 by telling Reedus to go to his " private room ," a reference to Death Stranding ’s __ safe rooms. The playfulness of Kojima’s response (which included a photo of himself threatening Reedus with a Negan-esque, wire-wrapped baseball bat à la The Walking Dead ) suggested to some observers that rather than an accidental slip, Reedus’s leak might have been a coordinated effort on the part of the game’s creator. Kojima added fuel to the fire of speculation surrounding Death Stranding 2 at the Tokyo Game Show in September 2022, where a QR code at the Kojima Productions booth linked to a poster containing several Death Stranding 2 online guide Stranding symbolic references and a woman’s silhouette overwritten by the words " Who am You often stumble across the empty husks of cities, only ever interacting with fellow human beings in cutscenes or through disparate holograms spread across identical facilities dotted across the landscape. It all feeds into the narrative and worldbuilding, but simultaneously it points to a limited experience, or one that is yet to reach its full potential. This is where Death Stranding 2 comes into view, and how a sequel building upon everything the original game managed to achieve would be monumental. Give Kojima Productions an equal level of freedom alongside a decent budget and watch the project blossom. That’s all we need. At The Game Awards 2022, Kojima Productions confirmed that Death Stranding 2 is on the way. The reveal trailer features Sam Bridges, although he looks much older . Fragile also makes an appearance, and she is seen rescuing what seems to be an infant version of Lou. A large machine is shown emerging from an expansive body of water, and this suggests that the upcoming game may be taking gamers underwater. According to Kojima, he had written much of the story, but changed everything following the COVID-19 pandemic. Perhaps most interestingly, while Death Stranding was all about building connections, Death Stranding 2 seems to be focused on interrogating the dangers that come with making those connecti In the statement on ResetEra, Dusk Golem stated definitively that Death Stranding 2 is in development and that its internal codename is Ocean . They went on to assert that the game is part of a standing deal between Kojima and Sony and that any reports suggesting otherwise or mentioning other parties should be rejected. This comment is apparently a reference to another rumor claiming Death Stranding 2 is the game Kojima is making for Xbox , which is suspected to be codenamed or titled Overdose . However, given that Sony owns the trademarks on Death Stranding (this again per Insider Gaming), it is highly unlikely it would have ever allowed Kojima to make a sequel exclusively for Micros In the end, observers hungry for facts are left with little more than rumors and teasers. Death Stranding 2 seems like a sure thing, based on the hints dropped by Reedus, Keighley, and Kojima himself, dating back over a year, and the recent document leak is just one more piece of the puzzle. But none of this is confirmed, and even the existence of Kojima’s **Death Stranding 2 ** concept art doesn’t guarantee a sequel is underway. Kojima’s next project might be something else entirely, with rumors of a successor to his older work called Silent Hills also circulating. The truthfulness and reliability of these claims, of course, will be proven in due time. For now, Death Stranding fans will have to continue to read the tea leaves, hoping for something definitive about the game’s possible seq
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April 20, 2026
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Central to the themes and gameplay of Death Stranding was Timefall. It functioned like rainfall but caused anything touched by it to rapidly age and degrade. It was key thematically, tying into the ideas of extinction, but just as important in gameplay, deteriorating your gear and any cargo you were carry In the game, players take on the role of Sam Bridges, a porter who must forge through the rough post-apocalyptic American wilderness to deliver packages and supplies to isolated outposts. With many people stuck at home and encountering difficulties, Death Stranding would soon find itself becoming a story many players could relate to due to its emphasis on connection and hope for human For the second time around, it would be great to actually see more landscapes unique to the American landmass. Dense forests of Redwoods, expansive deserts, and deep valleys. It's a treasure trove of geography to harness and could offer so many unique gameplay aspects, from rappelling down canyons to kicking up dust storms in a des From the beginning, Death Stranding makes you aware that it wants you to plan your journey. You can fast-travel, but it's more a burden than a blessing and takes most of the fun out of the game. As such, it gives you some vehicles with their own strengths and weaknesses to make your journey that much smoot Kojima's games in the past have had an issue with female characters being put into somewhat background roles. Quiet in MGS5 was a great character, but she really didn't need to be like that . Fragile, thankfully, avoids much of that same writing and is one of the few characters of the original Death Stranding to be a consistent presence across the g In the statement on ResetEra, Dusk Golem stated definitively that Death Stranding 2 is in development and that its internal codename is Ocean . They went on to assert that the game is part of a standing deal between Kojima and Sony and that any reports suggesting otherwise or mentioning other parties should be rejected. This comment is apparently a reference to another rumor claiming Death Stranding 2 Updates Stranding 2 is the game Kojima is making for Xbox , which is suspected to be codenamed or titled Overdose . However, given that Sony owns the trademarks on Death Stranding (this again per Insider Gaming), it is highly unlikely it would have ever allowed Kojima to make a sequel exclusively for Micros In late September 2022, a private document from Sony Interactive Entertainment was leaked on ResetEra by user Arubedo . A spreadsheet appearing to list forthcoming PlayStation titles, the document is dated 2021 and includes a game called Ocean, which was attributed to Kojima Productions. Leaker Dusk Golem on ResetEra claimed that Ocean is, in fact, a codename for Death Stranding 2, Kojima's next game . According to Insider Gaming , Dusk Golem has a track record for reliable leaks in the horror genre, so while some have questioned the authenticity of the leaked document, there are reasons to believe in its accur Much like the lightsabers for Star Wars , the Beam Katana is an energy sword with a metal hilt for No More Heroes . The weapon is featured prominently in the games, with the length varying between models. There are many different constructions of the Beam Katana, which vary in efficiency and po In the original, you have access to a variety of bikes and trucks (and a makeshift hoverboard, if you want to count that). The sequel promises to be even larger, and the vehicles should match. The sequel should let you drive those freighter trucks only seen in cutscenes and give you boats to cross bodies of water. Even short-range air transport could work for reaching those more difficult areas ahem the First Prep What would one do if they could predict the future? Mankind has always encountered and been fascinated by soothsayers or those that demonstrate clairvoyance. The prophecies and declarations of individuals such as those of Nostradamus and Baba Vanga have stirred many people so deeply that their words are still regarded and discussed to this The sci-fi genre has always found ways to imagine what our futures could look like. From foreseeing resource shortages to close encounters with extraterrestrial beings, there are many possibilities and stories revolving around our potential paths. However, in some cases, those probabilities come true. This has happened several times in video games which has left gamers and non-gamers alike surprised, fascinated, and distur An odd choice of the original was that it was set during an eternal day for no real reason. It was wonderful, still, but unusual. Having the day actually progress offers up so many opportunities. The darkness of night might make it difficult to move about, and enemy patrols could be different. Maybe other players could even build lights to guide your p However, it’s entirely impractical. Not only is it made from material and energy that Earth does not have access to, but it can be used, as is used, for more gruesome purposes. The idea of making a gun that can throw people around like a ragdoll is entirely irresponsible and impractical for the workplace it was intended
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April 20, 2026
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Central to the themes and gameplay of Death Stranding was Timefall. It functioned like rainfall but caused anything touched by it to rapidly age and degrade. It was key thematically, tying into the ideas of extinction, but just as important in gameplay, deteriorating your gear and any cargo you were carry In the game, players take on the role of Sam Bridges, a porter who must forge through the rough post-apocalyptic American wilderness to deliver packages and supplies to isolated outposts. With many people stuck at home and encountering difficulties, Death Stranding would soon find itself becoming a story many players could relate to due to its emphasis on connection and hope for human For the second time around, it would be great to actually see more landscapes unique to the American landmass. Dense forests of Redwoods, expansive deserts, and deep valleys. It's a treasure trove of geography to harness and could offer so many unique gameplay aspects, from rappelling down canyons to kicking up dust storms in a des From the beginning, Death Stranding 2 Updates Stranding makes you aware that it wants you to plan your journey. You can fast-travel, but it's more a burden than a blessing and takes most of the fun out of the game. As such, it gives you some vehicles with their own strengths and weaknesses to make your journey that much smoot Kojima's games in the past have had an issue with female characters being put into somewhat background roles. Quiet in MGS5 was a great character, but she really didn't need to be like that . Fragile, thankfully, avoids much of that same writing and is one of the few characters of the original Death Stranding to be a consistent presence across the g In the statement on ResetEra, Dusk Golem stated definitively that Death Stranding 2 is in development and that its internal codename is Ocean . They went on to assert that the game is part of a standing deal between Kojima and Sony and that any reports suggesting otherwise or mentioning other parties should be rejected. This comment is apparently a reference to another rumor claiming Death Stranding 2 is the game Kojima is making for Xbox , which is suspected to be codenamed or titled Overdose . However, given that Sony owns the trademarks on Death Stranding (this again per Insider Gaming), it is highly unlikely it would have ever allowed Kojima to make a sequel exclusively for Micros In late September 2022, a private document from Sony Interactive Entertainment was leaked on ResetEra by user Arubedo . A spreadsheet appearing to list forthcoming PlayStation titles, the document is dated 2021 and includes a game called Ocean, which was attributed to Kojima Productions. Leaker Dusk Golem on ResetEra claimed that Ocean is, in fact, a codename for Death Stranding 2, Kojima's next game . According to Insider Gaming , Dusk Golem has a track record for reliable leaks in the horror genre, so while some have questioned the authenticity of the leaked document, there are reasons to believe in its accur Much like the lightsabers for Star Wars , the Beam Katana is an energy sword with a metal hilt for No More Heroes . The weapon is featured prominently in the games, with the length varying between models. There are many different constructions of the Beam Katana, which vary in efficiency and po In the original, you have access to a variety of bikes and trucks (and a makeshift hoverboard, if you want to count that). The sequel promises to be even larger, and the vehicles should match. The sequel should let you drive those freighter trucks only seen in cutscenes and give you boats to cross bodies of water. Even short-range air transport could work for reaching those more difficult areas ahem the First Prep What would one do if they could predict the future? Mankind has always encountered and been fascinated by soothsayers or those that demonstrate clairvoyance. The prophecies and declarations of individuals such as those of Nostradamus and Baba Vanga have stirred many people so deeply that their words are still regarded and discussed to this The sci-fi genre has always found ways to imagine what our futures could look like. From foreseeing resource shortages to close encounters with extraterrestrial beings, there are many possibilities and stories revolving around our potential paths. However, in some cases, those probabilities come true. This has happened several times in video games which has left gamers and non-gamers alike surprised, fascinated, and distur An odd choice of the original was that it was set during an eternal day for no real reason. It was wonderful, still, but unusual. Having the day actually progress offers up so many opportunities. The darkness of night might make it difficult to move about, and enemy patrols could be different. Maybe other players could even build lights to guide your p However, it’s entirely impractical. Not only is it made from material and energy that Earth does not have access to, but it can be used, as is used, for more gruesome purposes. The idea of making a gun that can throw people around like a ragdoll is entirely irresponsible and impractical for the workplace it was intended
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For example, following Reedus’ comment in an interview with men’s lifestyle site Leo Edit in May 2022, Kojima's humorous tweet addressed Death Stranding 2 by telling Reedus to go to his " private room ," a reference to Death Stranding ’s __ safe rooms. The playfulness of Kojima’s response (which included a photo of himself threatening Reedus with a Negan-esque, wire-wrapped baseball bat à la The Walking Dead ) suggested to some observers that rather than an accidental slip, Reedus’s leak might have been a coordinated effort on the part of the game’s creator. Kojima added fuel to the fire of speculation surrounding Death Stranding 2 at the Tokyo Game Show in September 2022, where a QR code at the Kojima Productions booth linked to a poster containing several Death Stranding symbolic references and a woman’s silhouette overwritten by the words " Who am In the statement on ResetEra, Dusk Golem stated definitively that Death Stranding 2 is in development and that its internal codename is Ocean . They went on to assert that the game is part of a standing deal between Kojima and Sony and that any reports suggesting otherwise or mentioning other parties should be rejected. This comment is apparently a reference to another rumor claiming Death Stranding 2 is the game Kojima is making for Xbox , which is suspected to be codenamed or titled Overdose . However, given that Sony owns the trademarks on Death Stranding (this again per Insider Gaming), it is highly unlikely it would have ever allowed Kojima to make a sequel exclusively for Micros In the end, observers hungry for facts are left with little more than rumors and teasers. Death Stranding 2 seems like a sure thing, based on the hints dropped by Reedus, Keighley, and Kojima himself, dating back over a year, and the recent document leak is just one more piece of the puzzle. But none of this is confirmed, and even the existence of Kojima’s **Death Stranding 2 ** concept art doesn’t guarantee a sequel is underway. Kojima’s next project might be something else entirely, with rumors of a successor to his older work called Silent Hills also circulating. The truthfulness and reliability of these claims, of course, will be proven in due time. For now, Death Stranding fans will have to continue to read the tea leaves, hoping for something definitive about the game’s possible seq Walking across America can be lonely, and it can be extremely quiet. There’s a great soundtrack in Death Stranding thanks to Low Roar , who feature prominently in Kojima’s game. Low Roar’s songs only play in designated segments, which add a new layer of emotion to the scene. However, these songs are lost to the game after such sections are comple Since their rudimentary beginnings in the 1950s, video games have rapidly morphed from mere tools of amusement to complex art forms capable of telling compelling narratives. The eighth generation of gaming further advanced the medium by utilizing modern technology to enhance realism and consequently deliver more gripping and believable stories. This has been enabled, for example, by improved graphics and motion capture technology that have helped create more realistic character models capable of conveying convincing emoti Subsequently, on Twitter, Kojima cryptically revealed that " The answer to ‘WHO’ at TGS will be in the next ‘WHERE’. " Internet sleuths quickly determined that the silhouette in the poster belonged to actress Elle Fanning, suggesting she might be one of the actors to appear in a Death Stranding sequel . This was confirmed soon after at the PAX Australia event by Game Awards host Geoff Keighly, who tweeted that Fanning would indeed appear in an upcoming Kojima game. Based on the poster and Kojima’s subsequent remarks, many observers believe this game to be Death Stranding Among even the most avant-garde tabletop RPGs, few match Death Stranding 2 money Guide Stranding’s strange surrealism . A version of America that looks like Iceland, that one can walk across in a few hours, could be considered part of that surrealism. The void of animal life and the presence of ghosts and cargo-mad delivery personnel add to that feeling as well. Even before the pandemic forced people to question their notion of reality and realize that human vulnerability to disease crosses the borders drawn on maps, Kojima saw the changes taking place, and made a game to reflect those. The USA was chosen as a setting both for its highly visible role in world politics, and due to the obvious, growing polarization among its people. It is almost a given to note than any modern story about a post-apocalyptic future carries a metaphor for climate change, and likewise Death Stranding’s inhospitable America can also be seen through that l The Last of Us Part 2 is a difficult game. Not only can it be a challenge for the gameplay, but the story of grief and revenge is hard to get through emotionally. There are incredible performances for the actors in The Last of Us Part 2 , and these performances are expertly and amazingly translated into a video game thanks to the team at Naughty
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