Ghost of Tsushima Creative Director Discusses Working with a Japanese Setting as a Western Developer
It will definitely be interesting to seen how Sucker Punch being a western developer impacts the feeling and atmosphere of ghost of tsushima beginner guide|https://tsushimalegend.com/ of Tsushima as a whole, but so far what we've seen looks great. If you want to get more intimately familiar with the game's setting, you can also check out DualShockers' deep dive into the History of Fedual Ja During a group interview at E3, Sucker Punch creative director Nate Fox talked in detail about the upcomin...
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