Blogs
on April 10, 2026
While some Champions in _League of Legends _ prefer to deal damage from the sidelines or channel helpful spells, Garen is a Champion that likes to be in the thick of it, swinging and slamming his sword in a dizzying dance of dam
Janna serves as a great Support introduction to players. For instance, Q - Howling Gale knocks up enemies in its general direction, while W - Zephyr can slow a target. Meanwhile, E - Eye of the Storm gives Janna a shield that absorbs damage and increases attack damage of teammates in Janna's proximity. These skills alone make Janna great for the defensive, as well as supp
In the past, Ana has had problems trying to find himself. He's gone through thick and thin to find the passion of playing Dota 2 after winning the International 2018 and has pushed himself over his mental limits. It was because of his strive to be the player OG needed that he shined at the next big tournament, which was the International 2019. Although JerAx never expressed the same issues during both Internationals, his interview with OG has filled out the blanks of his retirem
After a less than 1 second delay, Leona's Ultimate ability, Solar Flare, directly beams a target location with solar energy. Enemies struck by the center of this beam are dealt magic damage based on Leona's level. Enemies directly struck by the beam are also slowed by 80% and stunned for 1.5 seconds. Enemies that are within the AOE of the Solar Flare but have not been struck directly by the center are dealt the same magic damage and slow, but not stunned. This ability is best used when the enemies are in very close proximity to each other. Since its an AOE ability and not a single-target one, you can stun multiple enemies with the epicenter as long as they manage to be right on top of each other. Using this ability after Zenith Blade and Shield of Daybreak means that an enemy can be immobilized for a whopping 3 seconds, which is more than enough time for your team to back you
When you begin the game, the Relic Shield and Health Potion will suffice for the first couple minutes of the laning phase, but for your early game items you want to get Boots of Speed and a Kindlegem. For your upgraded set of boots, it is common to go with Boots of Mobility if you want to be aggressive in lane and get early kills, but Leona may benefit more from the resistances given by Mercury Treads. During the early game it would also be wise to invest in either a Chain Vest or Stopwatch as both will help Leona tank up and build into a Gargoyle Stoneplate. Stopwatch's unique active, Stasis, can be used when in the middle of a fight to dodge incoming attacks by making her unable to attack or be attacked for 2.5 seconds, but it can only be used o
Garen's ability, Courage, is both his second active and second passive ability. The passive ability is a permanent buff granted to Garen for slaying enemies. For every unit killed by Garen, his armor and magic resistance increase by 0.25 points until he reaches a total of 30 points. Once at 30 points (or stacks) Garen will gain an additional 10% increase to both his armor and magic resistance stats. Courage's active protects Garen by reducing all incoming damage by 30% for a few seconds and during the first 0.75 seconds of the ability being active, Garen is also granted a bonus shield and 60% Tenacity. Tenacity decreases the time Garen is affected by crowd control abilities based on the percentage of Tenacity, which can help prevent Garen from being locked down or kited. Use Courage's active ability during Judgement or immediately after if you expect to be hit hard by enem
Moreover, Garen perhaps boasts one of the simplest yet effective combo chains. Triggering W - Courage boosts his magic resistance and armor whenever he kills units. In addition, Q - Decisive Strike and E - Judgment serve as great combos, as Q can silence opponents while E hits multiple targets at once. Lastly, his Ult - Demacian Justice enables Garen to slam his sword down to bring divine justice to a tar
As discussed earlier, Leona is best played as an aggressive support that takes advantage of enemies that are alone or have stepped up too close to the minion wave. As a support, she is best played bottom lane with a preferably ranged ADC that is willing to combo with Leona when she dives aggressively. In lane, you're going to want to harass the enemy ADC with Zenith Blade whenever they are alone or trying to last hit a minion . If you don't have wards and an enemy is missing, hide in the brush beside the river to provide vision for your ADC and then punish any enemy junglers that are come to tank. Leona has a ton of wave clear with Eclipse and Zenith Blade, so it is okay to be aggressive and push lane to the enemy tower. This kind of play will also synergize well with Demolish as you can do a lot of damage to the enemy towers early on. Clearing and pushing the wave also provides Leona with the opportunity to leave the lane and help out middle or top. Thanks to her Boots of Mobility, she can rotate to other lanes and easily engage the enemy from the brush. In the middle to late-moba game Strategy, Leona will excel at tanking damage and providing crowd control. Use her abilities to get right into the middle of the fight and draw attention away from your team. Then, use her Shield of Daybreak or Solar Flare to deal damage while immobilizing the enemy ADC. If Leona is in the absolute thick of it, use Eclipse and Gargoyle Stoneplate to tank the enemy team's damage output and let your team clean them
Janna serves as a great Support introduction to players. For instance, Q - Howling Gale knocks up enemies in its general direction, while W - Zephyr can slow a target. Meanwhile, E - Eye of the Storm gives Janna a shield that absorbs damage and increases attack damage of teammates in Janna's proximity. These skills alone make Janna great for the defensive, as well as supp
In the past, Ana has had problems trying to find himself. He's gone through thick and thin to find the passion of playing Dota 2 after winning the International 2018 and has pushed himself over his mental limits. It was because of his strive to be the player OG needed that he shined at the next big tournament, which was the International 2019. Although JerAx never expressed the same issues during both Internationals, his interview with OG has filled out the blanks of his retirem
After a less than 1 second delay, Leona's Ultimate ability, Solar Flare, directly beams a target location with solar energy. Enemies struck by the center of this beam are dealt magic damage based on Leona's level. Enemies directly struck by the beam are also slowed by 80% and stunned for 1.5 seconds. Enemies that are within the AOE of the Solar Flare but have not been struck directly by the center are dealt the same magic damage and slow, but not stunned. This ability is best used when the enemies are in very close proximity to each other. Since its an AOE ability and not a single-target one, you can stun multiple enemies with the epicenter as long as they manage to be right on top of each other. Using this ability after Zenith Blade and Shield of Daybreak means that an enemy can be immobilized for a whopping 3 seconds, which is more than enough time for your team to back you
When you begin the game, the Relic Shield and Health Potion will suffice for the first couple minutes of the laning phase, but for your early game items you want to get Boots of Speed and a Kindlegem. For your upgraded set of boots, it is common to go with Boots of Mobility if you want to be aggressive in lane and get early kills, but Leona may benefit more from the resistances given by Mercury Treads. During the early game it would also be wise to invest in either a Chain Vest or Stopwatch as both will help Leona tank up and build into a Gargoyle Stoneplate. Stopwatch's unique active, Stasis, can be used when in the middle of a fight to dodge incoming attacks by making her unable to attack or be attacked for 2.5 seconds, but it can only be used o
Garen's ability, Courage, is both his second active and second passive ability. The passive ability is a permanent buff granted to Garen for slaying enemies. For every unit killed by Garen, his armor and magic resistance increase by 0.25 points until he reaches a total of 30 points. Once at 30 points (or stacks) Garen will gain an additional 10% increase to both his armor and magic resistance stats. Courage's active protects Garen by reducing all incoming damage by 30% for a few seconds and during the first 0.75 seconds of the ability being active, Garen is also granted a bonus shield and 60% Tenacity. Tenacity decreases the time Garen is affected by crowd control abilities based on the percentage of Tenacity, which can help prevent Garen from being locked down or kited. Use Courage's active ability during Judgement or immediately after if you expect to be hit hard by enem
Moreover, Garen perhaps boasts one of the simplest yet effective combo chains. Triggering W - Courage boosts his magic resistance and armor whenever he kills units. In addition, Q - Decisive Strike and E - Judgment serve as great combos, as Q can silence opponents while E hits multiple targets at once. Lastly, his Ult - Demacian Justice enables Garen to slam his sword down to bring divine justice to a tar
As discussed earlier, Leona is best played as an aggressive support that takes advantage of enemies that are alone or have stepped up too close to the minion wave. As a support, she is best played bottom lane with a preferably ranged ADC that is willing to combo with Leona when she dives aggressively. In lane, you're going to want to harass the enemy ADC with Zenith Blade whenever they are alone or trying to last hit a minion . If you don't have wards and an enemy is missing, hide in the brush beside the river to provide vision for your ADC and then punish any enemy junglers that are come to tank. Leona has a ton of wave clear with Eclipse and Zenith Blade, so it is okay to be aggressive and push lane to the enemy tower. This kind of play will also synergize well with Demolish as you can do a lot of damage to the enemy towers early on. Clearing and pushing the wave also provides Leona with the opportunity to leave the lane and help out middle or top. Thanks to her Boots of Mobility, she can rotate to other lanes and easily engage the enemy from the brush. In the middle to late-moba game Strategy, Leona will excel at tanking damage and providing crowd control. Use her abilities to get right into the middle of the fight and draw attention away from your team. Then, use her Shield of Daybreak or Solar Flare to deal damage while immobilizing the enemy ADC. If Leona is in the absolute thick of it, use Eclipse and Gargoyle Stoneplate to tank the enemy team's damage output and let your team clean them
Be the first person to like this.