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on April 11, 2026
Kojima seems to have a prolific career as an intel operative, because he makes a third appearance in the final Metal Gear Solid , The Phantom Pain . If he was saved in the prologue/demo, Ground Zeroes , he will automatically be recruited to the Diamond Dogs when the capability becomes available. If not, Kojima must be rescued from the field, where the cutscene plays out in much the same
Cutting Edge might seem like a minimal buff, but read closer. Not only does this Perk improve the base damage of crafted weapons by 5%, but it also increases all damage-related stats by 5%, which affects more than you might thi
The Perk 200% Efficiency doesn’t feel nearly as useful as Field Technician does, even if they essentially do the same thing. Both Perks impact crafted items/weapons by 5%, but 5% more armor compared to 5% more damage is a huge differen
The sheer amount of power Alt has as an AI shouldn't be underestimated, especially since the world of Cyberpunk 2077 updates|https://cyberpunk2077pedia.com/ 2077 relies on the Net and everything connected to it. The fact that she could override Arasaka's defenses after being freed by V and Johnny proves how powerful she is, even if she doesn't have a physical body. Barring the Arasaka ending, every other path mandates that V use Alt's help to hack into Mikoshi and help V and Silverhand embark upon the journey to finally separate their psyches and go their w
In a bid to misuse his reach, a mysterious organization has brainwashed the Peralez family, with Elizabeth pleading with V to not tell her husband about this revelation. It's a disturbing moment that goes to show that even the strongest and most influential people in Night City are nothing more than pawns in the grand scheme of thi
This next one is by far Cyberpunk 2077's best Perk for quality-of-life improvements . By default, if V disassembles a gun with mods on, those mods get destroyed along with the gun, and there’s no way for them to take these mods off. Sure, V can craft them, but, with Waste Not Want Not, V gets those mods b
Kojima lends his likeness to a cameo in Cyberpunk 2077 , where he can be found relatively early in the game, sitting in the back of a bar in Konpeki Plaza. Though he looks like, and is voiced by, Kojima, this man is actually named Oshima, a canonical citizen of Night City. Oshima is more or less a cyberpunk parody of Kojima himself. As a director of braindances, a kind of virtual reality entertainment in Cyberpunk that record and then immerse the viewer in real events, Oshima wishes to take braindances to their limit and explore the furthest reaches of emotion that can be experien
Despite not even being seen in the events of Cyberpunk 2077 , Blackhand's influence can be felt in every part of the game. It ranges from the books he's penned, to a clever in-game news report that alludes to his presence in Japantown. It's easy to see why any Solo would aspire to reach the same level of notoriety as Morgan Blackhand, and why players who were invested in Night City's lore were quite fascinated by this charac
There has been a constant debate surrounding whether Cyberpunk 2077 is a better game or whether it is Fallout 4 . Irrespective of which game delights the modern player, it cannot be denied that both support some brilliant mods. One such ridiculous mod, specific to Cyberpunk 2077, is I2ahman’s Netwatch Cyberware m
The DOOM Reshade mod basically allows players to reshade the game by recreating the pixelated look of the FPS classic and implementing the same on the graphically exquisite Night City. Although in-game text and HUD elements are going to be completely unreadable, it is a ridiculously cool mod to have, and, in a weird way, it fits the game's retrofuturist aesthe
Kojima has a long history of making brief cameos in his own games, especially throughout the Metal Gear Solid series, but has more recently begun appearing in other studios' works as well. His cameos outside of Kojima Productions games tend to embrace the visionary game director's personality. Oshima in Cyberpunk is more or less a braindance analogue for real-life Kojima, and Dr. Tokui taking players on a " guided imagery experience " is rather similar to what Kojima does with video games. Hideo Kojima's reputation precedes him, but it is clear that he is highly regarded within the games industry, and his commitment to artistry within the medium has led to many video game appearanc
But, one gamer makes light of one glitch by comparing it to the biggest Keanu Reeves movie of them all, The Matrix . The cigarette is clearly supposed to be in Silverhand’s hand, but it’s floating in the air in front of his face. The gamer claims it isn’t a glitch, instead being done through the power of thought, just like
Since there are different ways each interrogation can play out there are also multiple endings to find. I ended up getting quite a bleak end to my story. I'm definitely going to go back and try to unlock the other endings, but I wish there was an option to replay each interrogation sequence. There's no way to redo them, so if you screw up and ask a dumb question, then you get what you get. I can understand why the developer wouldn't put this option in as simply going back and replaying a section to get a better outcome does cheapen the experience. But upon beating the game, there was no choice to return to my save file. In fact, the save file was gone and all I could do was begin a new game. It doesn't take long to play through Silicon Dreams - it took me about 5 hours to get through the game - but losing all that progress and having to start all over was kind of a bum
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