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on April 18, 2026
It’s absolutely critical to start with a solid premise, then playtest again and again to make sure you’re staying on track. Passersby usually assume we’re just playing games all day, never suspecting how much blood, sweat and tears it takes…
Square Enix Japan doesn't seem to have trouble showing it off even in official promotional screenshots, as you can see below, and during the latest livestream, Producer Yosuke Saito even took some time to clarify that the white underwear worn by 2B isn't actually panties, but the bottom of a leot
Keiichi Okabe: When I was working on the previous title, the difference that I felt with other projects was that NieR uses a lot of vocals in its tracks, and I placed importance on the emotions that that conv
Yosuke Saito: We were considering the Steam release from the start of the project. We did announce it at a later date, but we had it in mind from the starts. PlatinumGames will be developing that as well, so you don't have to worry about the quality of the g
NieR: Automata  will release in Japan for PS4 on February 23rd, in North America on March 7th, and in Europe on March 10th, 2017. A PC version is also scheduled to come next year, but no release window has been announced for that one. It's definitely a hotly anticipated game. It won our staff-pick for Most Anticipated Game of 2017 , and it ranked third among our read
While the red-eyed enemies did run the risk of repetition, the game mixed up the action with unique camera angles, switching from a traditional 3D perspective to a 2D sidescroller. These transitions felt seamless, and the bold move to play with camera angles kept the combat from feeling too stale as 2B progressed to each new fighting location. She has several hack-and-slash attacks, and gamers can also utilize their floating pod companion to lay down bullets and trigger laser attacks from distance - something they'll have to do when enemies who can't be melee attacked enter the pict
The producer also confirmed that the game would be PS4 Pro optimized, and confirmed than an Xbox One release was on the cards depending on how NieR: Automata sales fair from the game's launch early next year. From our time with the game, the action sequences look to have heavily improved, and Platinum Games will be banking on an enveloping storyline and smoother combat keeping fans hooked. While we have some concerns about large bland locations and a lack of cannon fodder enemy variety, it's clear that NieR: Automata looks like a marked improved on the original, and action RPG fans should consider the title when it eventually releases across the gl
At Gamescom 2016 in Cologne, Germany, DualShockers had the pleasure to interview NieR: Automata Producer Yosuke Saito and Composer Keiichi Okabe about the upcoming game, that will be released for PS4 and PC in early 2
The press days of Gamescom have come to an end yesterday, and for now we only shared a fraction of the many, many games we saw. With only two public days left, it's time to name our winners for the show.
KO: In the previous title we did have theme songs for each character, but currently for this game we don't have a track per character. Instead, I did create music per scene or per emotion, that can be used for any character at any moment. However if Director Yoko-san feels that a certain song fits a certain character more than others, then it might end up becoming a theme song for that charac
YS: You won't need to do the side quests to reach the ending, but as with the previous title we'll have multiple endings, so if you really want to find out the truth of the game, then you'll probably have to do the side que
While the demo we played only featured one boss fight against a giant buzz saw contraption, gamers should expect many more large-scale boss battle segments littered throughout NeiR: Automata . On top of that, Saito also confirmed that there are more mounts aside of previously revealed deer and boars, commenting cryptically that not every mount may be an animal. The addition of several difficulty options this time around will also make for an easier playthrough experience, a sharp contrast from the difficult-by-default original NieR . The game will also feature an 'Auto Mode' for those who fail to progress through the action sequences but still want to experience the st
Another Pokémon is coming (well, technically two but...), and the content keeps piling up. From what we have seen so far, it's destined to kick everyone's rear in the fall Japanese charts for the traditional couple of months.
The shooter category was crowded this year, and Nierautomatafans.Com the competition was very, very close. Ultimately, Battlefiel 1 narrowly came back on top from at least four games that would have been worthy of the award.
On the other hand, about Gravity Rush 2 he mentioned that the number of NPC is increased since the previous game, and it's awesome. Since he was playing for the first time in a while, he almost did not remember the gravity controls, and the environments are beauti
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