Blogs
on April 21, 2026
These wild animals make menial survival busywork a lot more exciting, and spotting a sandworm diving above the surface in the distance is an incredible sight to behold. You’re torn between a desire to see what it’s found and also avoiding near-certain death. Get killed by a bandit and you can head back to the location of your demise to retrieve your stuff. Get eaten by a sandworm, though, and your gear is gone forever. It’s a constant treat that’s much more literal than the hunger and thirst meters survival games normally rely
Dune: Awakening retails for $49.99 ** , undercutting the $60-70 price points of standard AAA releases for a value closer to many of the lower-priced survival titles on Steam. Although no deluxe editions have been announced for the game, making the game a one-size-fits-all situation, preorders will receive a Terrarium of Muad'Dib bonus** . In this case, Muad'Dib refers to the desert mouse that serves as the namesake for Paul's nickname, so the in-base decoration will be used to house the wise little creature rather than cooping up the Lisan al G
Being a multiplayer survival game set on a vast desert planet, Dune Awakening has to work hard to avoid being repetitive. There’s only so much sand you can run across before it grows boring. While starting the player with nothing at all - no gear, no personality, and no backstory - what has Funcom done to ensure the politics, lore, and epic storytelling of Frank Herbert’s Dune isn’t lost amidst all the busy w
Anyone planning to play Dune: Awakening at launch might do well to take advantage of the early Character Creator release, as there's more to do than just swap out some hairstyles. The Gom Jabbar test makes an appearance in the character creation process, as do the options to choose background characteristics like home planet and caste. A mentor can also be chosen from the available Schoo
Since Dune Awakening will become much more than a multiplayer survival game after you’ve spent dozens of hours with it, it’s hard to judge the experience after I’ve only just scratched the surface. As someone who often finds survival games dull and daunting, I’m glad Funcom has strived to make every venture into the wilderness intense yet rewarding.. I just hope that continues as you progress and slowly but surely follow in the footsteps of Lisan al-G
Thankfully, Dune Awakening Story Guide Awakening doesn’t make the mistake of asking you to fill your inventory with resources for hours at a time without doing anything else, instead ensuring each resource you collect is instantly used for something that helps you progress. However, there’s still a repetitiveness to general tasks that can’t be igno
Although Frank Herbert's Dune eventually spelled the end for Cryo Interactive, it made a valiant attempt to stay faithful to its source material. Unfortunately, it's let down by rough-edged third-person action that was poor even for its time.
However, there were two things about the Ornithopter that didn't quite make sense to us. First, the higher players fly in it, the more fuel it uses. That makes sense, but even when going as high as we possibly could and doing a nose dive down toward the ground, the Ornithopter sustained little damage. Perhaps that's because players have to craft and maintain it, but it seems very hard to destroy with normal gameplay. Secondly, ships were flying around the Basin that housed soldiers who could deploy and hunt players on the ground. We wanted to land on one and see what fighting them there would be like, but that's also impossible. Approaching one just sees us repulsed by a defensive array, triggering no enemies in the process and effectively being a huge invisible wall. That's where our time with Dune: Awakening came to an
Dune: Awakening is branding itself as " the most ambitious survival game ever made ," and whether it lives up to those lofty expectations or not, it's certainly swinging for the fences. The basic survival gameplay loop depends on the core tenets that define Arrakis , forcing players to avoid the sun's intensity, extract and preserve water, and steer clear of sandworms. The desert itself isn't stagnant, either, with Coriolis storms used as a mechanic to change up the environment and opportunities week by w
Funcom has chosen to forgo a traditional hunger meter, you must think about your thirst at all times instead. Being in the sun dehydrates you faster than standing in the shade, and water supplies are finite. You can consume particular flowers to fill the first bar of your hydration meter, or extract and drink the water of enemies you’ve defeated once you’ve built the means to do
A: W hen we began working with Dune , we made the decision that we wanted to be very accurate with the setting, right? I guess that's the best way to put it. There are a couple of specific things with Dune - take the survival gameplay, for example. You can't just punch a tree. There are no trees to punch. It just wouldn't fit in the setting, ri
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