by on April 21, 2026
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As you go to the next phase, water turns from a survival pressure into a resource, and you're using it in crafting and making vehicles and making higher-tier materials, similarly to Spice. Spice, at the beginning, starts as just this thing that makes you do really cool abilities and become prescient and see the future. But, as you go into the mid-game, again, it becomes a crafting resource. Then, at the endgame, it becomes like a currency that you're using to spend and get political favors and influence the Landsraad . So, that's one way the game chan


Beyond that variety and the hundreds of hours of content expected in the base game, I was interested to hear where Funcom sees Awakening going in the future. Conan Exiles has been active since 2017 and gets large updates to this

Then there’s the constant threat of sandworms to think about. Always roaming the desert, they offer an intense threat at all times. When you’re walking across the dunes, an indicator shows the noise you’re making and the likelihood of a sandworm approaching, while the creature’s red icon is a constant presence on your comp


As the world opens up, traversal also gets easier. I was only given a brief chance to test out the Ornithopter and Sandbike, both of which were a lot of fun, and they also make exploration less stressful. When the full game is released, I’m going to be using the Ornithopter at every opportunity instead of trawling through the sands on my own two feet. It’ll keep me safe from patrolling sandworms


At a high level, Dune: Awakening has some very lofty goals. It is a shared open-world survival game , so players can encounter, work with, and compete with others. The game takes players through four stages that Funcom internally refers to as Survive, Protect, Expand, and Control. This is not necessarily hard-defined elements in the game but a description in which the gameplay evolves. Players arrive on the iconic planet of Arrakis, also known as dune awakening news, as a prisoner and must survive its endless sands, beginning the Survive "phase." Here, water is a survival demand and Spice is a rarity; by the Control "phase," players should be able to wield both as resources of political influence in endgame content, player trades, and so fo


Then, as you progress, things start to "elevate more into a story and become connected to the wider story and the wider story arcs. Players will develop their own storylines that will integrate and form larger clans, larger groupings, and drive things in the deep desert gameplay, where you want them to sort of create their own storylines, but there still is that big overlap in story that players will interact wi


Mentats can specialize in the Mental Calculus, Assassination, and Tactician skill trees . Mental Calculus will make your ranged accuracy more precise and help exploit weak points on enemies across Arrakis. The Assassination tree includes skills that enable single-target elimination through the use of poison and a unique Hunter-Seeker ability that kills enemies without causing alarm. Finally, the Tactician skill tree focuses on support skills and controlling crowds of enemies, as well as manipulating aspects of the battlefield during larger combat encount


The basic gun you start with is the Maula pistol, and it's just shooting darts. As you start progressing, there are different kinds of darts , and they interact with shields and do things in different ways. I think one of the coolest things we have is - you might have seen it when he brings up the really big gun and shoots it. I think it's called an "elephant gun" there, but we're going to change it to something different. It shoots a drilling d


Whether it be the scorching desert or the few underground laboratories I stumbled upon, Dune Awakening is visually stunning. Funcom told me it is planning to "elevate the game above the jank of most survival games," and for the most part that intention is obvious when you play. The lighting in the desert, particularly at night, is gorgeous, while the inhabited areas are far more detailed than you might expect from the ge

We break players down into their archetypes, right? You know, you have your builders, you have your crafters, you have your people that like combat, and each phase has a different take on that activity. You're just building to survive at the beginning. At the very, very end, you're building for a massive guild. You're making short-term bases in the deep desert that are getting wiped away by the Coriolis storm . There's exploring at the beginning, and there's exploring at the


Thankfully, Dune: Awakening has enough to attract even survival game sceptics. "I think so. I hope so," Whelan said when I asked if the third-person shooting and multiplayer aspects are enough to entice fans of those gen


However, staying on the ground gives you the chance to fight NPCs and other players. Dune Awakening’s third-person shooting feels surprisingly good - there’s a satisfying level of weight and control to eac action, so I was actively seeking out encounters instead of avoiding them which is so common in other survival titles. Fights aren’t simple either, so you need to be prepared for each
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