Blogs
on December 3, 2025
Important Choices and Main Quests Should You Take the Oath? Should You Accept Fiona's Offer? (Talent Academy) Should You Make a Deal with Angie? (No Easy Way Out) Should You Let Katya Go and Give the Biomonitor to Ana? (Spy in the Jungle) Should You Kill Dante? (Shot By Both Sides) Should You Shoot Rinder? (The Man Who Killed Jason Foreman) What Should You Tell Dodger? (Waiting for Dodger) Should You Neutralize Miko? (Treating Symptoms) Should You Let Hasan Go? (Prototype in the Scraper) Should You Frame Yuri? (Balls to the Wall) How to get and Use the Chimera Core (Spider and the
Gigs The Highwayman Complete Guide Fortunate Son Complete Guide Eye for an Eye Complete Guide Shoot to Thrill Complete Guide The Sinnerman Complete Guide Sweet Dreams Complete Guide A Complete Guide To Every Agent Saboteur Gig A Complete Guide To Every Gun For Hire Gig A Complete Guide To Every Cyberpsycho Sighting How to Read the Shard (Cyberpsycho Sightings) How to Send the Information to Regina (Cyberpsycho Sightings) How to Crack the Ritualist's Shard (Cyberpsycho Sighting Bloody Ritual) How to Follow the Lights (Wakako's Favorite) How to Fetch Your Vehicle from the Parking Garage (Human Nature) How to Wait for Car to Be Repaired (Human Nature) How to Avoid Entering Combat (An Inconvenient Kil
Achievement: The Tower – Survive Night City, and start a new life.
Players who own and progress through Cyberpunk 2077 : Phantom Liberty can earn themselves a new ending for the main game based on decisions made in the DLC campaign. Regardless of the player’s choice in the Firestarter mission, players must give Songbird (alive) to Solomon Reed in order to unlock the Tower ending:
The Epistrophy missions involve gathering Delamain taxi cabs that have gone haywire. They are all messed up in one way or another, but the strangest one can be found in North Oak as it is circling a roundabout endles
It might not be registered as a looter-shooter but Cyberpunk 2077 will get to feeling like Borderlands quickly without the proper inventory management. Characters in the game will give V a weapon to help complete a mission, then V will do the mission and get a whole bunch more weapons off of the enemies, and then the reward for the mission will be another weapon. In Night City, a seemingly endless metropolis of weapons, players are going to have to make thousands of choices about which ones deserve a spot in their equipment slot and which ones to sell or break into pa
Then there are some missions that perhaps get too dark. These missions may keep players up at night. Some, more than others. There will be spoilers for large chunks of the game in here, so buckle up for a haunting r
By doubling the number of pellets, the damage is doubled right away. Then factor in that this is a power weapon and any missed projectiles will ricochet back. Top this off with bleed and dismemberment effects. This all adds up to shredding anything within a few meters. In close-quarter rooms, there isn't a better choice in the g
However, as a tech weapon, the way to maximize the damage is to charge up each shot and shoot slowly. This means clips are few and far between and it's easy to get stuck on an ineffective effect for the given enemy. The DPS is poor, even worse than other common pistols at the same level, making the gun nothing more than a burden to carry around. The complete mission list of the Phantom Liberty expansion is easier to knock out with a better pis
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