by on December 4, 2025
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Gamers who are serious about shooters waited a long time for a dedicated first-person mode in PUBG , but so far it only supports solo and duo play, and it lacks polish. An FOV slider was added , but indoor environments can still feel claustrophobic, since players have to go right up next to doors to open t


In addition to its hero-shooter elements, Apex brought a lot of new tricks that were quickly emulated by its competitors, namely Fortnite . If Fortnite has seen fit to take notes, well, it should be clear that Apex is doing it ri


Sure this is far from that "meat and potatoes" we were talking about when discussing these two titans, but Fortnite's price point, AI Digital Ecosystem or lack of should we say, has always been a big caveat. To this day PUBG still retails for $29.99 dollars, and that remained its price point long before it was a finished game, when it was a buggy mess back in Beta. Fortnite on the other hand has been a complete package since day 1, and has always been free with a fair micro transaction system that has been adapted all over the gaming wo


What's missing is the ability to keep the camera on the left side when a player isn't aiming. Since tightening your aim in the game slows your character's movement, the lack of a shoulder swap forces players to choose between better visibility and better movem


Known as **PUBG ** for short, PlayerUnknown's Battlegrounds is a massive PvP competitive shooter that can be played solo, with a friend, or with a squad of four, in first-person and third-person. The goal is to jump from a plane and land somewhere on one of the game's maps, gather weapons and gear, and survive until the end as the playable map area continuously shrinks. It's the go-to formula that every major shooter brand is looking into and its mainstream success started with PUBG - of which Fortnite admittedly copied and made even more popu


However, that's also precisely why Firestorm doesn't climb higher on the list. While it fits into the Battlefield series perfectly, it fails to really push the envelope in terms of gameplay. There's not a whole lot Firestorm does that other battle royale games aren't doing, outside of providing much more fulfilling vehicular gameplay than most of t


Even if we compare the OG maps from these two games it's a bit of a toss up as to which is the winner. Sure Fortnite has Tilted Towers, but PUBG has School; and in case you don't play the latter, School is a place where half of the lobby's players drop resulting in a massacre that leaves only one or two survivors who are barely clinging to life. But that's just the OG maps, PUBG now has four unique maps, all of which are just as good as the original in their own rights. Fortnite is finally making an alteration to it's original map, so there's not much competition h


Unfortunately, that thrill is marred by bad interface designs that make looting and managing inventory painful and dangerous, given that you can be shot while navigating tabs and manually moving things around while trying to loot or mod a weapon. The devs did minimal work in translating the game to console controllers, and didn't take any of the learnings from other games that do this bet


While it's taken some shots for its sluggish content delivery, Apex Legends has consistently shown the sort of innovation that could keep it on the map for a long time. Developed by industry veterans Respawn Entertainment and hooked thematically into their storied Titanfall series, Apex is certainly made from the right st


This initial charm wore thin quick on the obviously unfinished product, with the player base tanking by a hurtful 80% within two weeks. Developer Boss Key Productions would shutter a mere month later, setting the game adrift. Another studio has claimed the rights to the title, but for now, Radical Heights is totally d


The Culling has a troubled history, to put it mildly. It preceded even PUBG , hitting the market in early 2016 and launching to significant praise. However, it would squander all of this initial goodwill over the course of barely a single year, halting development on the freshly released title in favor of a new game, The Culling 2 . Fans were less than enthu


However, when it came to existing properties and the monolith that is Steam, Valve had a bit of a more difficult year. Curation on Steam had become an elephant in the room, and Valve's decision to wash its hands of any regulation didn't go over well, particularly when this was followed up by the news that the company would then indefinitely delay all adult-themed video games on the platf


This is the part where many gamers rightfully bash PUBG into the the grave that it deserves to die in after introducing it's shady business practices. First, charge for a game that's an unfinished buggy mess that continued to be an unfinished buggy mess for years to come. Second, bring in a shady micro-transaction lottery system that rewards you with crappy cosmetic items for a bloated price. Third, copy the fair and successful battle pass formula that Fortnite has implemented since the start of the series. Boy are those PUBG devs shady, and while the Epic Game's higher ups are no less shady, they at least implemented fair business practices in their most profitable g
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