Blogs
on January 10, 2026
Following leaks earlier this month, Capcom has officially unveiled a remake of Resident Evil 3. It also comes with Project Resistance, now officially called Resident Evil Resistance . Resident Evil 3 will release for PS4 on April 3, 2
The second tease at the end of Bethesda’s E3 2018 appearance was for the sixth entry in the developer’s mega-popular fantasy franchise. Much like Starfield, nothing has been shown about Elder Scrolls VI since its reveal and Howard also stated during the aforementioned panel that it would not have a presence at E3 this year, since the title is likely due after the release of Starfield.
What does that mean for Ghost of Tsushima ? While Sony will definitely have a PS4 version ready (it could even be a PS4 Pro exclusive), a PS5 version is likely to appear within a year of the game's launch. The Last of Us Part II will most likely follow suit, especially since its predecessor is the one that set the precedent. The PS5 will obviously have more advanced technology at its disposal, so why not make use of that hardware to get people double-dipp
When it comes to accuracy and authenticity, he also claims that the development team "absolutely tried our damnedest." Nate Fox reaffirmed the fact that Sucker Punch is working with experts from Japan things like Kenjutsu , and even consulted developers from Sony's Japanese studios to get a better idea of cultural norms. He also believes working with the experts kept the development team from "going astray" and also allowed the team to learn a lot of new things and become intimately familiar with the time period and sett
The conversation then moved to a wider discussion about how AAA games should be more creative and unique when choosing new settings. While Nate Fox thinks recent Sony first-party releases like Horizon: Zero Dawn and God of War did a good job at bringing players someplace new, he acknowledges the fact that there's a lot of room for expans
Fast forward about six months after the PS4 released and Sony announced during E3 2014 that The Last of Us Remastered would be hitting the console in one month. It was a move many anticipated before the PS4's launch, but one that also left a sour taste in some's mouths. Sony was now giving us the "better" version of the game instead of holding back the initial release to coincide with its next-gen launch. Was the game simply not ready for the PS4 in November, or did Sony know it could get away with charging tw
During a group interview at E3, Sucker Punch creative director Nate Fox talked in detail about the upcoming game and described its progression system. According to Fox, Jin develops numerous skills throughout his journey in ghost of tsushima multiplayer|https://Tsushimalegend.com/ of Tsushima which give him multiple options for solving problems. The trailer shows Jin using a grappling hook to reach the roof of a temple. His methods make it easier for him to get the drop on his enemies, but as Fox points out, Jin could easily have attacked the Mongols head on. All of Jin's skills combined make him a bit of a " samurai command
Making the violence more visceral isn't meant to be needless - the goal is to make you care about the violence and using a more realistic style so it has more gravity. The large world is such that anything you can see, you can go to - and it will be put into a smaller chunks to help it be less overwhelming. The prefecture structure allows each area to have a different tone and each area will have its own art and narrative themes throughout. The team started work on it after developing First Light and they had to learn new things like think about how the terrain would be used. The samurai theme has been used in gaming before - but hasn't been used in a AAA title. The Tenchu games would be the closest-equivalent in terms of scope, and those were fairly big releases at times but also tapered off towards the end of the series. Sucker Punch's pedigree in crafting high-level narratives and action-adventure gameplay means that players will be coming into the adventure with high expectations.
This year’s E3 is mere days away, as developers and publishers gear up for an onslaught of reveals, trailers and gameplay demos for a massive lineup of games with enough variety to get gamers of any flavor hyped for the near and far future of releases. Even with a smaller amount of press conferences than usual, E3 2019 is still set to be the biggest week in gaming news this year, but that doesn’t mean every big title is going to get a chance to shine in the spotlight just yet. To set the expectations of fans correctly, developers have recently begun to be more forward as to exactly which previously announced titles will be foregoing the E3 press conferences and show floor for various reasons and below is an up-to-date list on which titles not to expect at E3 2019.
Interestingly, though, Sony launched The Last of Us on PS3 earlier that same year. While the specifics of the PS4's launch date were unknown at the time, many were preparing to say goodbye to their previous console and welcome a new one into their homes. Then came The Last of Us to the tune of rave reviews and incredible sales. Clearly people couldn't wait for the PS4 and had to game right
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