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on January 11, 2026
Sucker Punch’s open-world game set in feudal Japan blew us away at E3 2018. With stark visuals and an approach that favored realism, Ghost of Tsushima is trying to create a Samurai adventure that is as authentic as possible. Sucker Punch is clearly working hard to ensure Ghost of Tsushima delivers a compelling game and narrative without going over-the-top. There is still a lot of Ghost Of Tsushima Missions|Https://Tsushimalegend.Com/ of Tsushima that is left unsaid, but for an initial tease, what Sucker Punch brought to E3 was enough to leave us intrigued. It says a lot that something as seemingly simple as leaves moving on the ground had everyone talk
PlayStation’s focus on a handful of games for E3 2018 was well-known weeks before they held their press conference. With rumors swirling about a potential PlayStation 5 on the horizon, it was apparent that the platform holder would focus on its current crop of announced titles. The Last of Us Part II and Spider-Man are proven winners, and Death Standing continued to intrigue. Ghost of Tsushima, however, was perhaps the most interesting title. A far cry from Sucker Punch’s previous work, Ghost of Tsushima made its presence known at the show and stunned in its debut.
"We rely on all these people to let us know where we're going astray. Sucker Punch is good at making gameplay, but we are not cultural experts in Kamakura-era Japan. We recognise this, and we're grateful to have the h
PlayStation's 11-minute Ghost of Tsushima demo whet the appetites of those who were already excited for the PS4 exclusive and undoubtedly lured in a few new fans too. Gamers are hoping for more details at the upcoming PlayStation Experience, and who knows, maybe fans will get to see that Japanese audio track in action? Whether dipping in and out of playing in English or Japanese, Ghost of Tsushima is at least living up to Sucker Punch's ambitions to create a samurai-swinging, Mongol-mashing experience that is visually and audibly uni
Ghost of Tsushima does share some DNA with Sly Cooper’s stealth sections. Jin can attack enemies outright or stalk them from the shadows and stealthily take them out. While this is out of character for a samurai, Sucker Punch did confirm that the narrative motivates the use of stealth. All of Jin’s samurai allies were killed fighting like samurai. To beat back the Mongols, Jin needs to vary up his tactics, even if it goes against everything he knows.
We got to sit down with Sucker Punch Productions to see Ghost of Tsushima up close. Though it was the same demo shown at the conference, we did learn important new details. The game takes place in 1274 during the Mongols’ invasions of the island of Tsushima. You play as Jin Sekai, the last living samurai on the island. Having lost everything to the Mongols, Jin now fights for the common people as he tries to stave off the invasion.
So yeah, I do think that there's a lot more spaces to play in and I wish the industry would get a little bit wider. That said, I think the industry does a pretty good job at going to places that are unexpect
Early trailers for Insomniac Games’ Spider-Man had most convinced that the developer was headed in the right direction with its Marvel adaptation. But finally going hands-on with the game convinced us that this is exactly what fans are looking for. The swinging feels like a dream, the combat is fast-paced and offers plenty of opportunities for experimentation, and the story seems to offer fun twists on existing Spidey lore. To put it simply, Spider-Man feels like a Spider-Man game and that’s all one can hope
It will definitely be interesting to seen how Sucker Punch being a western developer impacts the feeling and atmosphere of Ghost of Tsushima as a whole, but so far what we've seen looks great. If you want to get more intimately familiar with the game's setting, you can also check out DualShockers' deep dive into the History of Fedual Ja
Gamers can properly immerse themselves in the bloody battles of 13th Century Japan as developers at Sucker Punch Productions confirm that Ghost of Tsushima will have a Japanese audio option for all regions. Already pushing the boundaries in terms of graphics and hoping to claim the title of most authentic samurai game in existence, Sucker Punch is eager to transport players back to the Mongol invasions of Ja
Jostling for the top spot of E3's next-gen games, the likes of Ghost of Tsushima , The Last of Us Part II and Shadow of the Tomb Raider had players and professionals staring in awe at their frankly amazing graphics. Although Ghost was undoubtedly a beautiful game that showed the realism of decapitating marauding Mongolians, the E3 trailer did pull criticism for its use of an English language track. Thankfully, it turns out that this is only one of the audio opti
The private demo allowed Sucker Punch to highlight many of the little details that make the game feel real. Mud splashes about when stepped through, wheat parts as you race by and leaves move across the floor realistically as characters fight. It’s all an impressive sight.
PlayStation’s focus on a handful of games for E3 2018 was well-known weeks before they held their press conference. With rumors swirling about a potential PlayStation 5 on the horizon, it was apparent that the platform holder would focus on its current crop of announced titles. The Last of Us Part II and Spider-Man are proven winners, and Death Standing continued to intrigue. Ghost of Tsushima, however, was perhaps the most interesting title. A far cry from Sucker Punch’s previous work, Ghost of Tsushima made its presence known at the show and stunned in its debut.
"We rely on all these people to let us know where we're going astray. Sucker Punch is good at making gameplay, but we are not cultural experts in Kamakura-era Japan. We recognise this, and we're grateful to have the h
PlayStation's 11-minute Ghost of Tsushima demo whet the appetites of those who were already excited for the PS4 exclusive and undoubtedly lured in a few new fans too. Gamers are hoping for more details at the upcoming PlayStation Experience, and who knows, maybe fans will get to see that Japanese audio track in action? Whether dipping in and out of playing in English or Japanese, Ghost of Tsushima is at least living up to Sucker Punch's ambitions to create a samurai-swinging, Mongol-mashing experience that is visually and audibly uni
Ghost of Tsushima does share some DNA with Sly Cooper’s stealth sections. Jin can attack enemies outright or stalk them from the shadows and stealthily take them out. While this is out of character for a samurai, Sucker Punch did confirm that the narrative motivates the use of stealth. All of Jin’s samurai allies were killed fighting like samurai. To beat back the Mongols, Jin needs to vary up his tactics, even if it goes against everything he knows.
We got to sit down with Sucker Punch Productions to see Ghost of Tsushima up close. Though it was the same demo shown at the conference, we did learn important new details. The game takes place in 1274 during the Mongols’ invasions of the island of Tsushima. You play as Jin Sekai, the last living samurai on the island. Having lost everything to the Mongols, Jin now fights for the common people as he tries to stave off the invasion.
So yeah, I do think that there's a lot more spaces to play in and I wish the industry would get a little bit wider. That said, I think the industry does a pretty good job at going to places that are unexpect
Early trailers for Insomniac Games’ Spider-Man had most convinced that the developer was headed in the right direction with its Marvel adaptation. But finally going hands-on with the game convinced us that this is exactly what fans are looking for. The swinging feels like a dream, the combat is fast-paced and offers plenty of opportunities for experimentation, and the story seems to offer fun twists on existing Spidey lore. To put it simply, Spider-Man feels like a Spider-Man game and that’s all one can hope
Gamers can properly immerse themselves in the bloody battles of 13th Century Japan as developers at Sucker Punch Productions confirm that Ghost of Tsushima will have a Japanese audio option for all regions. Already pushing the boundaries in terms of graphics and hoping to claim the title of most authentic samurai game in existence, Sucker Punch is eager to transport players back to the Mongol invasions of Ja
Jostling for the top spot of E3's next-gen games, the likes of Ghost of Tsushima , The Last of Us Part II and Shadow of the Tomb Raider had players and professionals staring in awe at their frankly amazing graphics. Although Ghost was undoubtedly a beautiful game that showed the realism of decapitating marauding Mongolians, the E3 trailer did pull criticism for its use of an English language track. Thankfully, it turns out that this is only one of the audio opti
The private demo allowed Sucker Punch to highlight many of the little details that make the game feel real. Mud splashes about when stepped through, wheat parts as you race by and leaves move across the floor realistically as characters fight. It’s all an impressive sight.
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