by on January 19, 2026
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Todd Howard attempted to answer some of these questions, in an interview with Eurogamer . When asked about what gamers could expect from Starfield , Howard was quick to emphasize Bethesda's devotion to developing unique, high-quality games, while avoiding direct comparisons to either The Elder Scrolls or Fallo


The game's engine will be a huge leap forward in terms of visual quality and available features from past Bethesda games, as Howard claims that the upgrade will mark a more visible jump ahead in quality than even the huge technological gap between The Elder Scrolls: Morrowind and Oblivion . Apart from procedural generation, this engine will supposedly also improved animations, rendering, AI, and more. Speaking of AI, Howard specifically highlighted that NPCs will play bigger roles in future games, namely Starfield and The Elder Scrolls VI . Addressing Bethesda's newly established partnership with Microsoft, Howard promised that both next-gen titles will be available on Xbox Game Pass at lau


Bethesda’s subsidiary developers were arguably the only redeeming factor of the conference; we got a glimpse at updates coming to last May’s Rage 2 and an extended look at Doom Eternal courtesy of Id, and we saw a few snippets of gameplay from Machine Games’ two upcoming Wolfenstein spin-offs, one of which will be a VR ti


Howard also said the finished game would have "a lot of new systems we've been thinking about for a while that fit that kind of game really well ." After once again confirming that Starfield will not be a multiplayer game , Howard went on to talk about the game's technical specificati


Howard remained as tight-lipped as ever about a release date for either title, only saying it'll " be a while. " This could mean years, but it could very well mean months, considering Howard's been historically blasé about release dates that ended up happening less than a year later. The implication of two major titles being available on the very first day of their release makes a pretty strong case for the notion Game Pass subscribers will have immediate access to all future Bethesda titles. It's just as possible those same subscribers will essentially never have to pay outright for a Bethesda game in the future, as long it's an Xbox exclusive (which quite a few of them will

Bethesda's secretive space RPG Starfield is almost certainly going to miss 2021, as suggested by recent reporting about the state of the games industry. The COVID-19 pandemic is said to be affecting the industry so badly that the 2020 fiscal year was effectively " lost " in terms of development schedules, and publishers are learning to keep target release dates under wr


Microsoft announced back in September it had purchased ZeniMax Media , which owns Bethesda and id Software, among other companies, for $7.5 billion. This dealt a massive blow to Sony in the console war leading up to the next-gen release this month. The acquisition, which should finish up sometime in 2021, gives Microsoft exclusive rights to the majority of Bethesda's best franchises, including Fallout , DOOM , and The Elder Scrolls , in addition to Bethesda's upcoming space RPG Starfield . Bethesda will still retain a certain degree of autonomy as developers will be able to publish titles for PlayStation on a "case by case" basis. However, Microsoft has gained a huge advantage in taking exclusivity of Bethesda's strongest tit


A new report suggests Bethesda's Starfield cheats|https://Starfieldgalaxy.com/ will be able to run on the current generation of game consoles. This seemingly conflicts with claims by Todd Howard - Director and Executive Producer of Starfield - that the design team behind the long-awaited game is devoted to " the next generation " of both gaming experiences and electronic hardw

Even though Bethesda Game Studios now has four offices scattered around the world, with a new location recently announced to be in Dallas , Hines also made clear that just because the development team has more staff than ever before doesn't mean development will go by that much more quickly. In fact, when talking about The Elder Scrolls VI specifically, Hines said that it likely won't be out until the next console generation has arrived. "I don't even know what the world is going to be like when it comes out; there will be a different console generation by then, I'm sure," Hines sta


In a new digital interview conducted with Todd Howard during the Brighton Digital 2020 conference, the highly anticipated original Starfield IP from Bethesda has finally become less of a mystery. As revealed by one of the studio's foremost developers, the game will be strictly single-player with no multiplayer components included, and it's being developed with mod support in mind. Howard also shared that Starfield is expected to become the biggest game for the studio so far, as the development team is using procedural generation to create huge landmasses as part of the level design process, while cities will be larger in scale and more expansive. Additionally, the team itself is roughly 4 to 5 times bigger than the number of developers involved in creating Skyrim or Fallout
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