by on December 7, 2025
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The Taken are a fightable enemy in Destiny 2 in both the story and out in the open areas. There aren’t any new enemy types within the Taken race, but it’s still entertaining to fight them. The different tactics they use compared to their non-Taken counterparts make them a more unpredictable foe.

The Destiny 2 beta is showing positive things, but the cracks are easy to see for any veteran Destiny player and that’s nerve-racking. Destiny 2 should not just be a glossed-up Destiny with a fresh coat of paint, it needs to prove that it is the FPSMMO it always intended to be. When hiding things like the item menu from players, however, those feelings of unease just won’t go away.

Destiny 2 is laying the groundwork for outstanding storytelling and unforgettable moments. It's setting a solid foundation for the game it always wanted to be, while delivering the things Destiny never could. It’s an exciting time to be a Guardian even if it means the Last City falling only to pick ourselves up one more time. At least this time, there are those worth fighting for.

Of course, that’s not all. All the original subclasses return, kind of. You can play as a Nightstalker or Gunslinger Hunter, a Voidwalker or Stormcaller Warlock, or a Striker or Hammer of Sol Titan. A few of the subclasses have been tweaked to be more effective in Destiny 2. For example, a Striker Titan’s Super now allows players to run about and perform multiple ground-pounds, making it a far more useful class. Abilities from the Defender, Sunginsger and Bladedancer subclasses have been absorbed into he new subclasses.

What does relationship mean for lore though? Of course, the actual relationship aspect of Destiny is there, but it’s always been there. Destiny 2 is not only creating worlds, though, it’s actually telling stories within those worlds. The people that inhabit these spaces are important and Bungie seems to be doing everything to make the player care about them. From the looks of interaction with those around you while traversing the many environments Destiny 2 has to offer, the aspect of relationship is everywhere. Zavala giving command to the player and other NPCs around him. It creates a sense of urgency immediately invoking a compassion that only comes from feeling connected to others. Then there is the EDZ a new area for players to call home. The people they were protecting have started forming communities here. Actively participating in these places will create a more grounded sense of community. It’s the reason WoW cities felt so lived in; the people that inhabit these spaces are going about their daily lives. It isn’t about, go out, kill aliens, return. It feels like being the Pavlovian dog waiting for the treat. None of that seems to be in Destiny 2.

The most immediate change is the environment. The Tower always seemed like an elusive thing; my Guardian didn’t feel close to those she was supposedly protecting. How is one supposed to feel like a hero when there really isn’t anyone worth saving? Heroes come in all shapes and sizes, whether fighting actual battles or just being that person someone looks up to, heroes aren’t made without those to protect. Although, it could be argued Guardians are more warriors…never mind, no need to go down that path. Needless to say, Guardians are now invested in the people they are protecting; they are going out into the world and fighting back whatever might threaten a community broken. It connects Guardians to something worth fighting for: relationship.

The Last City isn’t the only thing out there. One of my first memories of Destiny is one of the story missions, the name of which escapes me at the moment. In this particular mission, after activating some beacons, your Ghost makes the comment of things deeper out in the universe, things unseen and ancient. While this may have been a reference to Crota at the time or even Oryx, it still felt as if Bungie was hinting at a lot up its sleeve. When really digging into the Destiny Grimoire or even just playing the game, it’s obvious humans expanded across the stars at rapid pace. Destiny 2 is following in suit, with the three new locations Titan, Nessas and Io they couldn’t be digging the heels more into lore. These are spaces that will show off how humanity took control of their…Destiny. The Traveler brought with it the Golden Age and www.destiny2focus.com Destiny 2 seems to want to show just what that means.

Having faction leaders like Devrim is a step forward for Destiny’s open areas. He’s a strong personality, and it is good to listen to other characters that aren’t Nolan North’s-voiced Ghost. The inclusion of NPCs, however, still don’t provide players with everything they need, as you’ll still need to travel back to social spaces to decrypt engrams and access your vault. A more seamless experience that incorporated social spaces into the open area would have been much preferred.

Light exploration comes to Destiny 2 thanks to Lost Sectors. These sectors are marked on various trees, boulders, walls, and other surfaces across the EDZ with the entrances hidden nearby. Once inside the sector, players will be faced with an elite unit and their entourage.
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