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on February 21, 2026
While these bizarre choices to keep certain games longer in the dark than others could be interpreted as Sony having faith in their first-parties to be big sellers without any additional marketing above and beyond the necessary, it instead tends to come across as ignorance at the clear bounty Sony has at their disposal. Fortunately, Sony’s mistakes during the past year have the luxury of being labeled as an "off-year" and can be completely disregarded as Sony continues to make plans for the next year in marketing. If Sony can reinstate a focus on E3 and PSX being the dates for fans to salivate at, and making sure their first-party titles can present something substantial in-between these six month gaps in at least one of the two events, as Sony has proven they can over the past few years, the publisher can return to being the giant to topple at some of the year’s biggest industry events.
David Cage’s latest tale seems to be nearing completion, as President of SIEA Shawn Layden hinted at in an interview back after E3. Having also received multiple gameplay demos, Detroit: Become Human is one of three titles likely click to read receive a release date during Friday night’s press conference, along with perhaps one more trailer to tease the three protagonists’ journeys in this near-future game.
During the trip, they met by chance Nagamasa Sou, who is the direct descendant of the Sou clan, that governed the island during the invasion. Sou-san gave Harper his business card, and Harper politely provided his own as well (as is customary in Japan). Below you can see the newspaper clipping from the local newspaper Tsushima Shinbun, that actually published the business card and details about the visit, risking to leak the g
The strong Japanese flavor, mixed with elements that are extremely rooted in popular culture worldwide, are exactly what gives Ghost of Tsushima the edge to overcome the challenge of being a new IP. It's a strong, memorable concept evoking intense and epic images, and it's easily comparable in mass "broad appeal" to things like space marines or World War II soldiers. It's also not as overdone in western gaming, which is certainly a perk and not a liabil
Ghost of Tsushima doesn’t yet have a release window, but it will come exclusively for PS4. If you want to learn more, you can enjoy some data recently provided by the developers , the first trailer , and some charming art . You can also read my articles on the history behind the game , and on the possible map . Stay tuned on DualShockers for the next part, which will soon examine the game's exotic sett
Choose your side in this faction-based survival game, pitting groups of players against each other amid hordes of horrific demons in an ongoing epic war. Explore a mysterious and unforgiving world in search of resources and powerful artifacts as you race against the clock to achieve the glory of victory before you are wiped from existence. Carve a unique niche for yourself with RPG-like talent and skill systems, allowing you to tailor your character to any play style. Expand your technology and knowledge with your faction to unlock new heights of power to wield against your foes. Defend your base against an ever increasing onslaught form the unyielding armies of the Lost, and from enemy player factions. Survival is only the first step, as there can only be one victor. Will you be lost and forgotten, or will you emerge as champi
The world is a hostile place, and you will be called upon to defend what is yours. Your home will be protected much of the time, but when the Time of Reckoning strikes, you will be open for attack from the armies of the Lost Ones. Enemy factions may also strike while you are vulnerable, so your guard can never be let down. Just remember, while your base is unprotected, your enemies are also ripe for plun
Over the past few years, Sony has been able to maintain a consistent level of expectations for fans to set for themselves, with E3 and PSX being the two standouts to look forward to for the biggest announcements and updates, and smaller news pieces being shuffled in throughout the year. After a couple of noteworthy E3s, Sony’s middling press conference at this year’s event left a lot of fans underwhelmed and anxious for more. In a moment of seeming panic, Sony set forth a chain of events that pushed forward a few of their key PSX announcements, including the reveal of Sucker Punch’s Ghost of Tsushima, up to the Paris Games Week press conference, an event that, in the past, had rarely been used for major reveals such as those. Teased as the "second half of E3" , the Paris Games Week presser, while distinctly more filled with new trailers, also ended up being fairly standard and middling, leaving fans to wonder what Sony had left up their sleeves for PSX.
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