by on December 15, 2025
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Taking place on Nessus, one of the two new planets coming to Destiny 2, the strike in the Beta is called The Inverted Spire and focuses on a Vex mind that has been awoken by the Cabal. Nessus is a neat world that kind of combines the aesthetics of the Vex and the Cabal since it was originally a machine world of the Vex's that has been invaded by the Cabal. The planet itself also has a new look to it, with a muted gray landscape, but one with lush red trees everywhere. It's a really cool look that brings a new feel to the game.

With 2018 in full swing, a solid first quarter down and plenty of games to keep anyone happy, Destiny 2 is likely not on the mind. Bungie has been straightening Destiny 2 out, though, and it finds itself on almost the exact same path that its predecessor took. This isn’t a bad path, but it leaves a a bland taste in the mouth. It’s medicine that can be swallowed with maybe some slight discomfort from past experiences. Destiny 2 will continue to course correct, and those improvements do help the game, but do they help it enough? That’s up for the player to decide, because making things work that should have been working all along isn’t a reason to come back.

The people running Bungie and Activision aren’t stupid. It takes a great deal of smarts and business acumen to successfully run and grow any kind of company; they know exactly what they're doing. They’re trying to make it sound like they’re doing their fans a favor, but we wouldn’t be seeing this if that were truly the case. If they really wanted to do their consumers a favor, they could do any Best implement Of curiosity destiny 2 the following:

The strike displayed just how big of a leap the sequel is over its predecessor. The Inverted Spire is an exciting mission from beginning to end, showing off the design philosophy that will hopefully permeate the entire game. The maps were far more open, allowing us to approach the battles in certain ways. At one point, we had to cross a huge battlefield with Vex and Cabal battling in the craters. While there will be a lot of returning enemies, there will also be plenty of new ones. For example, the Cabal have War Beasts, doglike creatures that aren’t afraid to get in close and maul unsuspecting Guardians. Even the returning enemies have some neat new abilities. The Cabal Phalanx now has the ability to put down a bigger shield for a small amount of time, meaning you’ll have to jump over and walk around if you want to get them.

This new loot box is known as a "Prismatic Matrix" and works very much like a package gacha. The Prismatic Matrix has its own pool of ten possible items for players to pull out of it and players can make ten pulls per week. Once the next weekly reset hits, the matrix will refresh with a stock of ten new items. The Prismatic Matrix only awards items players don’t already have, so each pull will award the player with something new. It sounds good at first, but there are a few catches. Players only get one free pull per week and all the others have to be paid for with real money. Players can’t even bank their weekly pulls in order to guarantee themselves something they want because Destiny 2 will only allow players to bank a maximum of three free pulls. This means that the absolute most one could get for free in a week is four items. That...really doesn’t sound like much of an improvement does it? If anything, these boxes will encourage burst spending as overeager players race to make sure they have all the items available for a given week.

Destiny 2 is almost here. After three years and two expansions, the sequel to Bungie’s first new IP in over a decade is upon us. Destiny 2 is promising to be the game that the original wasn’t. Due to the online nature of Destiny 2, we won’t have a review up the moment the game launches. Instead, we’ll be taking our time to make sure the servers work properly before putting anything up.

[Matthew Ward]: We had the opportunity to spend time building him up in that he’s not just a bad guy. In his world, he’s the good guy with a purpose. There’s something that’s deeper to him. We wanted to make sure our antagonist wasn’t just a cliché.

The Taken are a fightable enemy in Destiny 2 in both the story and out in the open areas. There aren’t any new enemy types within the Taken race, but it’s still entertaining to fight them. The different tactics they use compared to their non-Taken counterparts make them a more unpredictable foe.

[MW]: We’re just aware of it as you are. It’s harder for us to tell a story, but it has it’s moments. There’s one part in the story where you’re told to speak and Ghost cuts you off. So, we have fun with that.

Each species now has new enemy types that do change the flow of combat. The Fallen’s Wretch lunges at you with their long spear. The Cabal are the key beneficiaries here with multiple new enemy types. The Incendior uses a giant flamethrower to ignite the floor around players and War Beasts gallop in on four legs to tear out Guardians throats. The Hive and the Vex, while getting some new variants of existing types, haven’t gotten the same amount of attention as the Cabal or Fallen.
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