by on December 17, 2025
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In 2019's remake of Resident Evil 2 , players were given a glimpse of what it's like to roam the zombie-infested streets of Raccoon City. However, given that the game mostly took place inside the Raccoon City police station , sewer, and Umbrella laboratory, players weren't really able to see just how bad the outbreak hit the once peaceful community. In 1999's Resident Evil 3, players were able to see more of Raccoon City, but due to hardware limitations at that time, the city mostly comprised of narrow alleyways and out of place do

Of course, while it may be disappointing to have these locations removed, it made Jill and Carlos' route to their escape more realistic than the original. Both the park and the graveyard only existed because they led to the dead factory, which is Umbrella's disposal facility . However, having such a facility that conducts illegal operations above ground is unrealistic, which is why a highly-sophisticated lab beneath the Hospital, Zelda gameplay innovation which is also owned by Umbrella, makes more sense in the grand scheme of thi


Given this, the personalities of both playable characters weren't as fleshed-out, especially when compared to modern games. However, based on dialogue alone, Jill did not really embody the traits of a traditional video game heroine, and while she is capable enough to handle the situation she's in, she lacked the flair and personality that is common in today's video game protagonist. But in retrospect, even if it wasn't intentional, Capcom's portrayal of Jill in the first Resident Evil game does make sense, given that this game served as her origin story. Prior to the mansion incident, Jill has no experience in dealing with bioweapons, so it wouldn't really make sense to portray her as a badass bioweapon killing machine when this is the first time that she even knew bioweapons exis


Similar to the 2019 remake of its predecessor, Resident Evil 3 remake is set to bring a lot of new things to the reimagining of the 1999 game. Ever since the announcement of Resident Evil 3 back in December of last year, Capcom has been generous enough to give fans a peek at what to expect in the upcoming game, which includes a major overhaul of the game's protagonist, Jill Valentine. But with physical redesigns aside, is Capcom's portrayal of Jill Valentine in the remake still the same with the origi


All in all, Street Fighter 5 has been a bit of a disaster for Capcom, with some even claiming that the game has essentially been released in an unfinished state . Unfortunately, it is far from the only flawed title to be released from Capcom’s stables. Although Resident Evil: Revelations 2 was well-received , and the Monster Hunter series has continued to maintain a very strong following, those stand-out classics that the company was known for seem to be drying


Of course, it wouldn't be a balanced game if only the enemies get an upgrade. Capcom confirmed that Jill Valentine will have a few tricks up her sleeve such as the dodge mechanic , to combat the game's more advanced enemies. Resident Evil fans who've played the original game would know that dodging is not new in Resident Evil 3 , given that it is central in the relentless chase that Nemesis would give play


Several days ago, Capcom released the highly-anticipated remake of Resident Evil 3 , which takes players back to Raccoon City. Although Capcom previously revealed that both games had an overlap period during development, the massive success of Resident Evil 2 set a high-expectation for the re-imagining of the third game, giving Capcom the insurmountable task of developing a sequel that will surpass its predecessor. A fair warning to readers that this article will have MAJOR SPOILE


In the original game, zombies were not as threatening as other enemies in Resident Evil 3. They were slow, easy to outrun, and could be killed by just a handful of bullets. Although they were still slow and could easily be outrun in Resident Evil 2 remake, zombies are just more bulletproof even when shooting them in the head. This is because of the fact that Resident Evil 2 and 3 implement a third-person over-the-shoulder perspective, which makes it easier to land headshots unlike with the classic games' fixed camera angles. Of course, if remake zombies were as fragile as their original counterparts, then clearing them out in the game would be a breeze given that the over-the-shoulder perspective offers better visibility to play


For fans of these classic titles, remastered and re-released games will no doubt prove hugely worthwhile. However, looking into Capcom’s original games of late, a lot has been found wanting, with a lacklustre critical response to some of the company’s most recent blockbusters. In short, some of Capcom’s output has been disappointing for fans who expect the level of quality that it has historically been able to prov


Even when the dust had settled, however, Street Fighter 5 drew plenty of well-aimed criticism for the content on show. The title’s story mode proved to be extremely short, with even Capcom itself admitting that it could be beaten easily within 1-2 hours . Fans of the franchise immediately took the story mode to task, with one user even able to get his 6-month old baby to beat the ga
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