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on March 12, 2026
Fenrir - When it comes to submachine guns though the best option available to players is by far the Fenrir. This gun has better stats than just about any other submachine gun in the game and has a wealth of special abilities to bring down enemies more effectively. When using Fenrir players will be able to deal thermal damage to their enemies, but will also have a chance to light them on fire as well. With such a high rate of fire, this means that enemies will almost constantly be on fire while being shot at. On top of this as well the Fenrir has decreased bullet spread, which makes it much more accurate at longer ranges. The biggest downside to the Fenrir is that it has very high recoil, but with its other effects and attachments to correct the recoil it is an incredibly efficient weapon for nearly all situations. Players will find this weapon during the Losing My Religion side job where it will be near the man they res
Players are quickly adapting to the world of **Cyberpunk 2077 ** , which is a brutal and violent location full of people willing to kill the player at the drop of a hat. Enemies will rush at the player full force with swords, shotguns, rifles, and many other types of weapons in an effort to kill them. This means that players who want to survive will need to know exactly what kinds of weapons they should carry around with them and how to use them effectiv
While the Finisher: Savage Sling and Quake perks might why not check here apply to ranged gun-wielders, melee players won't find much use for Spontaneous Obliteration or Rip & Tear. Be sure to check each of the best Body perks in Cyberpunk 2077 listed below for details on which builds each perk works best with, as well as what to expect from the sub-perks each is tied
The Headsman - This is another shotgun that was nerfed by the developers considerably before players could get their hands on it, but at least with this gun it is completely understandable. Without some restrictions on the things it could do, The Headsman would be a completely unstoppable killing machine. Even with said restrictions though it is still ridiculously overpowered. The Headsman has a total of four different unique effects. For one it doubles the number of projectiles fired, which automatically doubles the damage potential. There is also a significantly increased chance of this weapon inflicting bleed on enemies and of dismembering them. Both of these effects will make things far simpler for the player, especially because even if they miss their projectiles can ricochet and still potentially apply these effects. On top of all of this though is also has reduced reload time, so the player is able to almost constantly be firing off shotgun shells. The downside to The Headsman though is that it has three separate penalties. The spread of the weapon is significantly increased, so players can only use it at point-blank range to be effective. It also has a reduced rate of fire and reduced clip capacity, which puts a pretty big drawback on the reduced reload time. Despite all of that though there is no better shotgun for demolishing enemies in confined spaces. Players will be able to craft this weapon by acquiring the blueprint from a fallen enemy in a Suspected Crime Activity mission in North
However, for every point over the normal maximum, V will lose 0.5 HP, up to a total of 25 max HP lost. However, there is also an upside to maximizing equipped Cyberware – for every point over V's max capacity, players also gain a 0.1 chance to enter a Fury with each enemy downed, to a maximum of
The Pride pistol has a good chance of landing critical and headshot damage and the bullets can ricochet off surfaces. It has two slots for a scope and a muzzle as well as four mod slots. In addition, the Pride can also inflict the Stun status and with high damage points, it is capable of taking down even the toughest f
Players who want nothing more than to turn all of their foes into a pile of gore and body parts will want to go for a good shotgun every single time. These weapons are built for dishing out damage at close range, and each shot carries enough force that they will most likely knock enemies off their feet. When used correctly against weaker enemies the odds are very high that they will probably die after one shot as well. There are some massive downsides to using a shotgun though. For one they typically have an abysmal rate of fire and reloading time compared to all other weapons except sniper rifles. The other large issue is that since they are built for close range encounters they are basically useless at anything further than a few dozen feet. Despite these downsides though there is nothing quite like walking into a small room and decimating everyone there with just a couple of pulls of the trigger. Here are the best unique shotguns in the g
One very effective weapon choice in the game are the submachine guns. These weapons typically have an incredibly high rate of fire and perform very well at short to mid-ranges, which is where most firefights will happen in Cyberpunk 2077 . As enemies close in on players to take them out from point-blank range they will want to have the most versatile weapon type in their inventory will want to pick up a good submachine gun as soon as possible. This guide shows players the best ones in the game and how to find t
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