Blogs
on March 23, 2026
It's an extremely fascinating setting and, after thoroughly enjoying NiOh by Koei Tecmo , I'm very interested in seeing how a western studio with Sucker Punch's pedigree will tackle feudal Japan. It has the potential to feel very fresh, considering that we're talking about a rendition of three-hundred years older Japan. It's a period that is not often represented in media (and close to never in western media), in favor of the much more popular Sengoku Ji
The game is set on the island of Tsushima in the Korea Strait, right in the middle between the westernmost tip of Japan in Kyushu and the Korean peninsula. The backdrop is the first Mongol invasion of 1274, led by Genghis Khan's grandson Kublai Khan and culminated with the Battle of Bun'ei where the term "Kamikaze" was b
So far, the reaction to the system from League of Legends players has been divisive. Some people welcome the instant nature of the punishments but others have taken concern that if the system is automated, certain things may slip through the cracks. This system won't be able to look at intentional feeding and other forms of bad sportsmanship either. Riot will be on hand at the beginning though, as their player behaviour team will be hand-reviewing the first few thousand cases that come through, to make sure that the system is doing its job prope
It is currently unclear as to whether or not these methods have been effective as Riot has yet to release any numbers on them, but the developer is still working on new methods to remove toxicity. This latest method introduces an automated ban system to the game, letting the system dole out punishment when a player has been reported. The system has been in testing since last year and it could eliminate the need for the Tribunal (the peer review punishment system that was released in 20
That being said, Ghost of Tsushima is different. The game is set in Japan, and the inclusion of the Japanese voice track would mean going the extra mile to help immersion. Of course, this isn't to say that the Japanese voice track is a better option than the English one. Normally Sony does a great job with English voice acting as well, but having the option to pick and choose between the two would be fantas
Battlefield management was a significant factor in why things became generally more interesting as the number of players increased. Rather than force everyone into a kingmaking situation (where everyone is ganging up on one person to eliminate them), players need to constantly read into every strategic move and figure out how to capture each battlefield for themsel
Like many other eSports titles, popular MOBA League of Legends has an issue with player toxicity. However, League in particular has a bad reputation as its bad behavior seems to permeate the game at every level. It's not uncommon to hear abuse from the game's most popular streamers and even professional League of Legends players have been barred from the game for it, with Nicolaj "Incarnati0n" Jensen and Khaled "DarkwinJax" Abusagr having previously been punis
It's commendable that the Riftbound team has rules for alternative game modes at launch. An increasingly large number of TCGs come and go with a singular format, suffering as a result. It might be way too early for this, but a PVE set would go down nicely with the League of Legends community, if it's ever in the ca
Sony's Japanese AAA-level voice tracks are very, very good. We normally don't get to enjoy them because PlayStation's triple-A games typically aren't set in Japan, so it wouldn't really make sense to include the local track for the w
Coaching can be wearying, with long hours of reviewing gameplay much like the film sessions NFL players will sit through but when it comes to Tournament matches the story switches as it can be exhilarating. The biggest gaming proceedings span packed inside arenas with millions of screaming fans watching their players every keyboard stroke ever mouse click of their favorite player. Coaches are naturally sporting their team’s jersey and giving advises to players between matches. eSports is more than just a fad as this year alone it has generated somewhere along the lines of $140 million in the U.S alone and $600 million in global revenue. That’s just from corporate sponsorships, advertising and ticket and merchandise sales, according to SuperData Research, a New York firm that tracks the video game industry.
There's no denying that eSports will continue to rapidly grow for the foreseeable future. Playerunknown's Battlegrounds ' eSports community is only just getting started, the huge, expensive Overwatch League doesn't start until next year, League of Legends is franchising its North American league next year, and it feels like a AAA strategy game Tips|https://strategynewsbase.com/ isn't launched these days without some consideration for eSpo
But let me get straight to the point. Sony Interactive Entertainment Japan and Asia are most probably going to work on a Japanese voice track. That's standard procedure for games of this magnitude, and the release of the first trailer voiced in Japanese is a clear indicat
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