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on April 10, 2026
Bestiaries are essentially encyclopedias with all you need to know about creatures. When used in video games, a bestiary will inform you about creatures in the world, as well as provide other helpful information. Not all bestiaries were created equal though; some are more in-depth than oth
Capcom's expansive Monster Hunter IP recently saw the impressive launch of Monster Hunter Rise on the Nintendo Switch , already with over six million copies sold. Next up for the series is a spin-off in the form of Monster Hunter Stories 2: Wings of Ruin . The first Monster Hunter Wilds tips|Https://monsterhunterwildsforge.com/ Hunter Stories released on the Nintendo 3DS in 2016, introducing turn-based combat to the series for the first time, plus the ability to ride and hatch monsters. Monster Hunter Stories 2 , which releases next month, continues that same spin-off momen
I’m not a huge fan of Breath of the Wild as a game . I am, however, a humongous fan of Breath of the Wild as a world that exists on the Nintendo Switch and could be filled with Pokemon. Pokemon Legends: Arceus was supposed to be the delivery of ‘Pokemon but Breath of the Wild’, but it now seems to be more like ‘Pokemon but Monster Hunter: Rise’. That’s disappointing - Breath of the Wild is much closer to my hypothetical perfect Pokemon game than Monster Hunter - but it might just be for the b
I’ve wanted an open-world Pokemon game for as long as I can remember - longer than I can even put into words. I remember playing the very first Assassin’s Creed and thinking ‘I hope they put Pokemon on the PlayStation one of these days’. What a fool I was. What an absolute buffoon of a 14-year-old. But that was what appealed to me more than any gameplay conventions - can I get it on my TV. With the Switch and the likes of Let’s Go and Sword & Shield, that’s now a reality, but the open-world hankering remains. Legends: Arceus , which is now going back on its open world promise , might be the perfect middle gro
Let’s take a look at the entry for Drowners. The complete entry for Drowners explains that they aren’t actually dead humans, but an entirely new species. Overall, they live in dirty conditions and eat trash. They don’t often leave the water, but if it’s a rainy night, you might find one on l
Updated March 17, 2025, by Blaise Santi : Monster Hunter Wilds has been out for nearly a month, giving players both old and new to dive into the grind of hunting monsters and crafting gear online with their friends. It's about time we look at how the new game stacks up against the previous entries in the franchise, as many of its quality-of-life changes and innovations may attract new fans as much as they could be alienating to longtime devotees of Monster Hunter. Whether you first heard of Monster Hunter when Monster Hunter World took the gaming world by storm in 2018, or you've been around since the early days on PlayStation, here's everything you need to know about the series' ranking from worst to b
This is as primitive as the Monster Hunter franchise has ever been, debuting on iOS and Android in 2011. The familiar gameplay mechanics are much more limited in Monster Hunter Dynamic Hunting : players choose a monster to hunt, tap the screen to attack, block, and evade, and defeat them to gain items and gold, then move onto the next mons
In Subnautica , we have the Data Bank, which contains information on pretty much everything in the game, including creatures that you run into. In the Data Bank, you can find bio scans of these creatures, complete with a model showing their appearance as well as an x-
Between hunting and trapping, players can join a friend for split-screen co-op, or up to three others online through Nintendo's servers as they confront some of the most creative and crafty monsters yet. It's far from the most accessible entry in the series, but it remains an innovative entry in the iconic ser
It's hard to think of Pokemon in the style of Breath of the Wild in practicality. Sure, anyone can edit a screenshot to have Gyarados in a BOTW lake or Rapidash racing across the field, but isn't that just what the Wild Area is? The illusion of an open world, the type that would look good in screenshots, but without meaning or purpose. Without any heart or direction, BOTW would not be the same game. It gives you freedom to go wherever you want, but it also provides contours across the map to steer you towards towns, it makes sure each location is thematically linked, and you often need to hit multiple landmarks to secure the tools and ingredients to reach the next one. Even though I'm not the biggest fan of it, I have to admire the level of design on show here. It's not a level I think Pokemon can match, and that's before you introduce the much more complicated issue of where you put the Pokemon and how you offer freedom while ensuring players don't meet their doom at the feathers of an overpowered Hawlucha 40 minutes into the g
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